The RV10 and RV20 decoders use ff_h263_decode_mb() and also the
H.263 DSP and VLCs. Despite not calling ff_h263_decode_frame(),
it is nevertheless beneficial to call ff_h263_decode_init()
to reduce code duplication.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Currently identical to the H.261 and H.263 close functions
(which it replaces). It will be extended in future commits.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are two types of MPVPictures: Three (cur_pic, last_pic, next_pic)
that are directly part of MpegEncContext and an array of MPVPictures
that are separately allocated and are mostly accessed via pointers
(cur|last|next)_pic_ptr; they are also used to store AVFrames in the
encoder (necessary due to B-frames). As the name implies, each of the
former is directly associated with one of the _ptr pointers:
They actually share the same underlying buffers, but the ones
that are part of the context can have their data pointers offset
and their linesize doubled for field pictures.
Up until now, each of these had their own references; in particular,
there was an underlying av_frame_ref() to sync cur_pic and cur_pic_ptr
etc. This is wasteful.
This commit changes this relationship: cur_pic, last_pic and next_pic
now become MPVWorkPictures; this structure does not have an AVFrame
at all any more, but only the cached values of data and linesize.
It also contains a pointer to the corresponding MPVPicture, establishing
a more natural relationsship between the two.
This already means that creating the context-pictures from the pointers
can no longer fail.
What has not been changed is the fact that the MPVPicture* pointers
are not ownership pointers and that the MPVPictures are part of an
array of MPVPictures that is owned by a single AVCodecContext.
Doing so will be done in a latter commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
current_picture->cur_pic, last_picture->last_pic, similarly
for new_picture and next_picture.
Also rename the corresponding *_ptr fields.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
AVCodec.pix_fmts is only intended for encoders (decoders use
the get_format callback to let the user choose a pix fmt).
So remove them for the decoders for which this is possible
without further complications; keep them for now in the codecs
that actually use them (by passing avctx->codec->pix_fmts to
ff_get_formatt()).
Also notice that some of these lists were wrong; e.g.
317b7b06fd added support for YUV444P16
for cuviddec, but forgot to add it to pix_fmts.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It has currently not been done for H263, H263P and MPEG4.
Doing so avoids having to initialize the IDCT permutation
lateron when decoding packets in order to be able to parse
a quant matrix; it means that every mpegvideo decoder always
has an initialized IDCTDSPContext after init.
Initializing is done generically in ff_mpv_decode_init().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Add a pointer parameter that if supplied will be used to return
the updated decode_error_flags. This will allow to fix several
races when using frame-threading; these resulted from AVFrame
that the earlier code updated concurrently being used as source
in an av_frame_ref() call in the decoder's update_thread_context.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Therefore use a proper prefix for this API, e.g.
ff_init_vlc_sparse -> ff_vlc_init_sparse
ff_free_vlc -> ff_vlc_free
INIT_VLC_LE -> VLC_INIT_LE
INIT_VLC_USE_NEW_STATIC -> VLC_INIT_USE_STATIC
(The ancient INIT_VLC_USE_STATIC has been removed
in 595324e143, so that
the NEW has been dropped.)
Finally, reorder the flags and change their values
accordingly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Frame counters can overflow relatively easily (INT_MAX number of frames is
slightly more than 1 year for 60 fps content), so make sure we use 64 bit
values for them.
Also deprecate the old 32 bit frame_number attribute.
Signed-off-by: Marton Balint <cus@passwd.hu>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Decoder-only, as the dimensions are set by the user when encoding.
Also fixup the other headers a bit while removing unnecessary internal.h
inclusions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible for most of the callers, because e.g. only
the MPEG-4 decoder can have bits_per_raw_sample > 8.
Also most mpegvideo-based codecs are 420 only.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In C, qualifiers for arrays are broken:
const VLC_TYPE (*foo)[2] is a pointer to an array of two const VLC_TYPE
elements and unfortunately this is not compatible with a pointer
to a const array of two VLC_TYPE, because the latter does not exist
as array types are never qualified (the qualifier applies to the base
type instead). This is the reason why get_vlc2() doesn't accept
a const VLC table despite not modifying the table at all, as
there is no automatic conversion from VLC_TYPE (*)[2] to
const VLC_TYPE (*)[2].
Fix this by using a structure VLCElem for the VLC table.
This also has the advantage of making it clear which
element is which.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This automatically makes the FLV, H.263, H.263+, Intel H.263,
MPEG-4, RealVideo 1.0 and RealVideo 2.0 decoders init-threadsafe.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
In case of resolution changes rv20_decode_picture_header() closes and
reopens its MpegEncContext; it checks the latter for errors, yet when
an error happens, it might happen that no new attempt at
reinitialization is performed when decoding the next frame; this leads
to crashes lateron.
This commit fixes this by making sure that initialization will always
be attempted if the context is currently not initialized.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This mostly reverts commit 4b2863ff01.
Said commit removed the freeing code from ff_mpv_common_init(),
ff_mpv_common_frame_size_change() and ff_mpeg_framesize_alloc() and
instead added the FF_CODEC_CAP_INIT_CLEANUP to several codecs that use
ff_mpv_common_init(). This introduced several bugs:
a) Several decoders using ff_mpv_common_init() in their init function were
forgotten: This affected FLV, Intel H.263, RealVideo 3.0 and V4.0 as well as
VC-1/WMV3.
b) ff_mpv_common_init() is not only called from the init function of
codecs, it is also called from AVCodec.decode functions. If an error
happens after an allocation has succeeded, it can lead to memleaks;
furthermore, it is now possible for the MpegEncContext to be marked as
initialized even when ff_mpv_common_init() returns an error and this can
lead to segfaults because decoders that call ff_mpv_common_init() when
decoding a frame can mistakenly think that the MpegEncContext has been
properly initialized. This can e.g. happen with H.261 or MPEG-4.
c) Removing code for freeing from ff_mpeg_framesize_alloc() (which can't
be called from any init function) can lead to segfaults because the
check for whether it needs to allocate consists of checking whether the
first of the buffers allocated there has been allocated. This part has
already been fixed in 76cea1d2ce.
d) ff_mpv_common_frame_size_change() can also not be reached from any
AVCodec.init function; yet the changes can e.g. lead to segfaults with
decoders using ff_h263_decode_frame() upon allocation failure, because
the MpegEncContext will upon return be flagged as both initialized and
not in need of reinitialization (granted, the fact that
ff_h263_decode_frame() clears context_reinit before the context has been
reinited is a bug in itself). With the earlier version, the context
would be cleaned upon failure and it would be attempted to initialize
the context again in the next call to ff_h263_decode_frame().
While a) could be fixed by adding the missing FF_CODEC_CAP_INIT_CLEANUP,
keeping the current approach would entail adding cleanup code to several
other places because of b). Therefore ff_mpv_common_init() is again made
to clean up after itself; the changes to the wmv2 decoder and the SVQ1
encoder have not been reverted: The former fixed a memleak, the latter
allowed to remove cleanup code.
Fixes: double free
Fixes: ff_free_picture_tables.mp4
Fixes: ff_mpeg_update_thread_context.mp4
Fixes: decode_colskip.mp4
Fixes: memset.mp4
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
These two are always called directly after each other (with the
exception of the calls in mpeg_decode_init() where some irrelevant
modifications of the avctx (which could just as well be done before
ff_mpv_decode_defaults(), because it doesn't have a pointer to the
AVCodecContext at all and therefore can't see these modifications at
all) are performed in between), so merge ff_mpv_decode_defaults() in
ff_mpv_decode_init().
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The VLC tables to be used for parsing RealVideo 1.0 DC coefficients are
weird: The luma table contains a block of 2^11 codes beginning with the
same prefix and length that all have the same symbol (i.e. value only
depends upon the prefix); the same goes for the chroma block (except
it's only 2^9 codes). Up until now, these entries (which generally could
be parsed like ordinary entries with subtables) have been treated
specially: They have been treated like open ends of the tree, so that
get_vlc2() returned a value < 0 upon encountering them; afterwards it
was checked whether the right prefix was used and if so, the appropriate
number of bytes was skipped.
But there is actually an easy albeit slightly hacky way to support them
directly without pointless subtables: Just modify the VLC table so that
all the entries sharing the right prefix have a length that equals the
length of the whole entry.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
These tables were huge (14 bits) because one needed 14 bits in order to
find out whether a code is valid and in the VLC table or a valid code that
required hacky workarounds due to RealVideo 1.0 using multiple codes
for the same symbol and the code predating the introduction of symbols
tables for VLCs.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The RealVideo 1.0 decoder uses VLCs to parse DC coefficients. But the
values returned from get_vlc2() are not directly used; instead
-(val - 128) (which is in the range -127..128) is. This transformation
is unnecessary as it can effectively be done when initializing the VLC
by modifying the symbols table used. There is just one minor
complication: The chroma table is incomplete and in order to distinguish
an error from get_vlc2() (due to an invalid code) the ordinary return
range is modified to 0..255. This is possible because the only caller of
this function is (on success) only interested in the return value modulo
256.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
RealVideo 1.0 uses an insane way to encode DC coefficients: There are
several symbols that (for no good reason whatsoever) have multiple
encodings, leading to longer codes than necessary.
More specifically, the tree for the 256 luma symbols contains 255 codes
belonging to 255 different symbols on the left; going further right,
the tree consists of two blocks of 128 codes each of length 14 encoding
consecutive numbers (including two encodings for the symbol missing among
the 255 codes on the left); this is followed by two blocks of codes of
length 16 each containing 256 elements with consecutive symbols (i.e.
each of the blocks allows to encode all symbols). The rest of the tree
consists of 2^11 codes that all encode the same symbol.
The tree for the 256 chroma symbols is similar, but is missing the
blocks of length 256 and there are only 2^9 consecutive codes that
encode the same symbol; furthermore, the chroma tree is incomplete:
The right-most node has no right child.
All of this caused problems when parsing these codes; the reason is that
the code for this predates commit b613bacca9
which added support for explicit symbol tables and thereby removed the
requirement that different codes have different symbols. In order to
address this, the trees used for parsing were incomplete: They contained
the 255 codes on the left and one code for the remaining symbol. Whenever
a code not in these trees was encountered, it was dealt with in
special cases (one for each of the blocks mentioned above).
This commit reduces the number of special cases: Using a symbols table
allows to treat the blocks of consecutive symbols like ordinary codes;
only the blocks encoding a single symbol are still treated specially
(in order not to waste memory on tables for them).
In order to not increment the size of the tables used to initialize the
VLCs both the symbols as well as the lengths are now run-length encoded.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This can be achieved by switching to ff_init_vlc_from_lengths() which
allows to replace two uint16_t tables for codes with uint8_t tables for
the symbols by permuting the tables so that the codes are ordered from
left to right in the tree in which case they can be easily computed from
the lengths at runtime.
And after doing so, it became apparent that the tables for the symbols
are actually the same for luma and chroma, so that one can even omit one
of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Fixes: signed integer overflow: 2040 * 1187872 cannot be represented in type 'int'
Fixes: 15368/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RV20_fuzzer-5681657136283648
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: shift exponent 64 is too large for 32-bit type 'int'
Fixes: 15253/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_RV10_fuzzer-5671114300194816
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>