AVCodec.channel_layouts is deprecated and Clang (unlike GCC)
warns when setting this field in a codec definition.
Fortunately, Clang (unlike GCC) allows to use
FF_DISABLE_DEPRECATION_WARNINGS inside a definition (of an FFCodec),
so that one can create simple macros to set AVCodec.channel_layouts
that also suppress deprecation warnings for Clang.
(Notice that some of the codec definitions were already
inside FF_DISABLE/ENABLE_DEPRECATION_WARNINGS (that were not
guarded by FF_API_OLD_CHANNEL_LAYOUT); these have been removed.
Also notice that setting AVCodec.channel_layouts was not guarded
by FF_API_OLD_CHANNEL_LAYOUT either, so testing disabling it
it without removing all the codeblocks would not have worked.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
The init function of the real_144 encoder calls its own close function
if a call to ff_lpc_init() fails; yet nothing has been allocated before
that point and ff_lpc_init() can be expected to clean up after itself on
error (the documentation does not say anything to the contrary and the
current implementation can only fail if the only allocation fails, so
there is nothing to clean up on error anyway), so this is unnecessary.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
by replacing it with a multiplication. Said multiplication can't
overflow an int32_t because lpc_coefs is limited to 16 bit precision.
Fixes the FACE-test acodec-ra144 as well as part of #8217
An error occurred
.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The min_shift parameter is needed by the MLP encoder
Signed-off-by: Jai Luthra <me@jailuthra.in>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Currently, the amount of padding inserted at the beginning by some audio
encoders, is exported through AVCodecContext.delay. However
- the term 'delay' is heavily overloaded and can have multiple different
meanings even in the case of audio encoding.
- this field has entirely different meanings, depending on whether the
codec context is used for encoding or decoding (and has yet another
different meaning for video), preventing generic handling of the codec
context.
Therefore, add a new field -- AVCodecContext.initial_padding. It could
conceivably be used for decoding as well at a later point.
c3390fd56c made use of the DSP function
but did not complement it with a call to emms, which is done here before
computations involving floats are performed.
Fixes ticket #3429
An error occurred
, which affected MMX/MMXExt machines.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The buffer holding the coefficients must be padded with 0 so as to use DSP
functions that may overread. Currently, the SSE2/3 versions is an example,
as they process batches of 16 bytes.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Use CODEC_CAP_DELAY and CODEC_CAP_SMALL_LAST_FRAME to properly pad and flush
the encoder at the end of encoding. This is needed in order to have all input
samples decoded.