Pass the only things required from it - slice header and PPS -
explicitly.
Will be useful in the following commits to avoid mofiying HEVCContext in
hls_slice_header().
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Ensure all hwaccels that allocate a buffer use NVDECContext->bitstream_internal
instead. Otherwise, if FFHWAccel->end_frame() isn't called before
FFHWAccel->uninit(), an attempt to free a stale pointer to memory not owned by
the hwaccel could take place.
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit is the AVHWAccel analogue of commit
20f972701806be20a77f808db332d9489343bb78: It moves the private fields
of AVHWAccel to a new struct FFHWAccel extending AVHWAccel
in an internal header (namely hwaccel_internal.h).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
With the introduction of HEVC 444 support, we technically have two
codecs that can handle 444 - HEVC and MJPEG. In the case of MJPEG,
it can decode, but can only output one of the semi-planar formats.
That means we need additional logic to decide whether to use a
444 output format or not.
The latest generation video decoder on the Turing chips supports
decoding HEVC 4:4:4. Supporting this is relatively straight-forward;
we need to account for the different chroma format and pick the
right output and sw formats at the right times.
There was one bug which was the hard-coded assumption that the
first chroma plane would be half-height; I fixed this to use the
actual shift value on the plane.
We also need to pass the SPS and PPS range extension flags.
The main issue here was the use of [i] instead of [i * 3] for the 32x32
matrix. As part of fixing this, I changed the code to match that used
in vdpau_hevc, which I spent a lot of time verifying.
I also changed to calculating NumPocTotalCurr using the existing helper,
which is what vdpau does.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>