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11 Commits (af91b1b366254096552ce514a86377583ae17c72)
Author | SHA1 | Message | Date |
---|---|---|---|
Andreas Rheinhardt | 0c204ce9f6 |
avcodec/dxvenc: Use proper alignment, write endian-independent output
Fixes the dxv3enc-dxt1 FATE test with UBSan and on big-endian hardware. Reviewed-by: James Almer <jamrial@gmail.com> Tested-by: Sean McGovern <gseanmcg@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
11 months ago |
Connor Worley | 1487f6198c |
lavc/texturedsp: require explicitly-set frame dimensions
This change decouples the frame dimensions from avctx, which is useful for DXV decoding, and fixes incorrect behavior in the existing implementation. Tested with `make fate THREADS=7` and `make fate THREADS=7 THREAD_TYPE=slice`. Signed-off-by: Connor Worley <connorbworley@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net> |
12 months ago |
Anton Khirnov | 1e7d2007c3 |
all: use designated initializers for AVOption.unit
Makes it robust against adding fields before it, which will be useful in following commits. Majority of the patch generated by the following Coccinelle script: @@ typedef AVOption; identifier arr_name; initializer list il; initializer list[8] il1; expression tail; @@ AVOption arr_name[] = { il, { il1, - tail + .unit = tail }, ... }; with some manual changes, as the script: * has trouble with options defined inside macros * sometimes does not handle options under an #else branch * sometimes swallows whitespace |
12 months ago |
Connor Worley | 939bf30d82 |
lavc/dxv: move tag definitions to common header
Signed-off-by: Connor Worley <connorbworley@gmail.com> |
12 months ago |
Connor Worley | d5aaed9d4c |
lavc/dxv: align to 4x4 blocks instead of 16x16
The previous assumption that DXV needs to be aligned to 16x16 was erroneous. 4x4 works just as well, and FATE decoder tests pass for all texture formats. On the encoder side, we should reject input that isn't 4x4 aligned, like the HAP encoder does, and stop aligning to 16x16. This both solves the uninitialized reads causing current FATE tests to fail and produces smaller encoded outputs. With regard to correctness, I've checked the decoding path by encoding a real-world sample with git master, and decoding it with ffmpeg -i dxt1-master.mov -c:v rawvideo -f framecrc - The results are exactly the same between master and this patch. On the encoding side, I've encoded a real-world sample with both master and this patch, and decoded both versions with ffmpeg -i dxt1-{master,patch}.mov -c:v rawvideo -f framecrc - Under this patch, results for both inputs are exactly the same. In other words, the extra padding gained by 16x16 alignment over 4x4 alignment has no impact on decoded video. Signed-off-by: Connor Worley <connorbworley@gmail.com> Signed-off-by: Martin Storsjö <martin@martin.st> |
12 months ago |
Andreas Rheinhardt | 341d0419e1 |
avcodec/texturedsp: Factor common code out
Namely calling avctx->execute2(avctx,...). Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
1 year ago |
Andreas Rheinhardt | a3fc9fb9fb |
avcodec/texturedsp: Add separate TextureDSPEncContext
ff_texturedspenc_init() doesn't support most of the function types supported for decoding; add a separate context containing only pointers for the actually supported types. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
1 year ago |
Andreas Rheinhardt | 8f791304f2 |
avcodec/dxvenc, hap(dec|enc): Move TextureDSPContext to stack
Only used during init. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
1 year ago |
Andreas Rheinhardt | 916f016741 |
avcodec/dxvenc: Fix data races with slice threading
The old code set a common struct from each thread; this only "worked" (but is still UB) because the values written are the same for each thread. Fix this by moving the assignments to the main thread. (This also avoids casting const away from a const AVFrame*.) Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
1 year ago |
Andreas Rheinhardt | 555879ca7c |
avcodec/dxvenc: Don't cast const away
Reviewed-by: Connor Worley <connorbworley@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
1 year ago |
Connor Worley | dfbbd11a4b |
lavc/dxvenc: add DXV encoder with support for DXT1 texture format
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> |
1 year ago |