This is identical to what e.g. vp8 does, and prevents the function call
overhead (plus dependency on dsputil for this particular function).
Arm asm updated by Janne Grunau <janne-libav@jannau.net>.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
Move some functions from dsputil. The idea is that videodsp contains
functions that are useful for a large and varied set of video decoders.
Currently, it contains emulated_edge_mc() and prefetch().
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The third argument of OP_U8_ALTIVEC is evaluated at most once so
there is no need for a potentially unused temporary variable.
Signed-off-by: Mans Rullgard <mans@mansr.com>
The vec_splat() intrinsic requires a constant argument for the
element number, and the code relies on the compiler unrolling
the loop to provide this. Manually unrolling the loop avoids
this reliance and works with all compilers.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This moves all VP3-specific function pointers from dsputil to a
new vp3dsp context. There is no reason to ever use the VP3 IDCT
where an MPEG2 IDCT is expected or vice versa.
Signed-off-by: Mans Rullgard <mans@mansr.com>
The shift parameter was removed from this interface in 7e1ce6a.
This updates the Altivec implementation to match.
Signed-off-by: Mans Rullgard <mans@mansr.com>
To load unaligned vector data in the usual way, explicit vec_ld()
should be used rather than dereferencing a pointer to a vector type.
When the VSX extension is enabled, gcc may compile vector pointer
dereferences using the VSX lxvw4x instruction instead of the lvx
instruction typically used with Altivec/VMX. As the behaviour of
these instructions with unaligned addresses differs, it is important
that only lvx is used here.
Signed-off-by: Mans Rullgard <mans@mansr.com>
On 32-bit ppc, the GOT pointer must be loaded manually.
This adds a "get_got" assembler macro to compute the
GOT address. The "movrel" macro is updated to take an
additional parameter containing the GOT address since
no register is reserved for this purpose on ppc32.
These changes have no effect on ppc64 builds.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This separation allows these functions to be used in a cleaner
fashion from other codecs (e.g. qdm2) and simplifies creating
optimised versions of them.
Signed-off-by: Mans Rullgard <mans@mansr.com>