The following Cflags has been added to libmfx.pc, so mfx/ prefix is no
longer needed when including mfx headers in FFmpeg.
Cflags: -I${includedir} -I${includedir}/mfx
Some old versions of libmfx have the following Cflags in libmfx.pc
Cflags: -I${includedir}
We may add -I${includedir}/mfx to CFLAGS when running 'configure
--enable-libmfx' for old versions of libmfx, if so, mfx headers without
mfx/ prefix can be included too.
If libmfx comes without pkg-config support, we may do a small change to
the settings of the environment(e.g. set -I/opt/intel/mediasdk/include/mfx
instead of -I/opt/intel/mediasdk/include to CFLAGS), then the build can
find the mfx headers without mfx/ prefix
After applying this change, we won't need to change #include for mfx
headers when mfx headers are installed under a new directory.
This is in preparation for oneVPL support (mfx headers in oneVPL are
installed under vpl directory)
Include two values for it, a default one that sets/keeps the current behavior,
where the frame event generated by the primary input will have a timestamp
equal or higher than frames in secondary input, plus a new one where the
secondary input frame will be that with the absolute closest timestamp to that
of the frame event one.
Addresses ticket #9689, where the new optional behavior produces better frame
syncronization.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: James Almer <jamrial@gmail.com>
The present default value of 0 will render the overlay video invisible.
A default of 1.0 is consistent with most common use cases.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Reviewed-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
It's not modified, so we can simply use a const pointer to it.
Also check the return value of the other copy in the function while at it.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: James Almer <jamrial@gmail.com>
We will need this helper inside libavcodec in the future, so move it
there, leaving behind an #include to the raw source file in its old
location in libvfilter. This approach is inspired by the handling of
vulkan.c, and avoids us needing to expose any of it publicly (or
semi-publicly) in e.g. libavutil, thus avoiding any ABI headaches.
It's debatable whether the actual code belongs in libavcodec or
libavfilter, but I decided to put it into libavcodec because it
conceptually deals with encoding and decoding ICC profiles, and will be
used to decode embedded ICC profiles in image files.
Signed-off-by: Niklas Haas <git@haasn.dev>
GPU hang is one of the most typical errors on Intel GPUs in
case something goes wrong. It's important to recognize it
explicitly for easier bugs triage. Also, this error code
can be used to trigger GPU recovery path in self-written
applications.
There were 2 other statuses which MediaSDK can ppotentially return,
MFX_ERR_NONE_PARTIAL_OUTPUT and MFX_ERR_REALLOC_SURFACE. Adding
them as well.
v2: move MFX_ERR_NONE_PARTIAL_OUTPUT next to MFX_WRN_* (Haihao)
Signed-off-by: Hon Wai Chow <hon.wai.chow@intel.com>
Signed-off-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Dump all input/output names to OVModel struct. In case other funcs use
them for reporting errors or locating issues.
Signed-off-by: Ting Fu <ting.fu@intel.com>
This issue would cause segmetaion fault when running srcnn model with
sr filter by TensorFlow backend. This filter would free the frame incorectly.
Signed-off-by: Ting Fu <ting.fu@intel.com>
overlay_qsv hard coded to use nv12 as output format. Now use the format
of the first input to set output format.
For detailed information of supported format on different platform,
please see the "composition" rows in "Video Processing Features" at
below link:
https://www.intel.com/content/www/us/en/develop/documentation/media-capabilities-of-intel-hardware/top.html
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
This resulted in the wrong column/row being chosen.
This can be seen best when using xfade on streams with transparency.
For example: in case of a slideleft transition, the first column from
the first input will overwrite the first column of the second stream
throught the transition.
GSoC'22
libavfilter/vf_chromakey_cuda.cu:the CUDA kernel for the filter
libavfilter/vf_chromakey_cuda.c: the C side that calls the kernel and gets user input
libavfilter/allfilters.c: added the filter to it
libavfilter/Makefile: added the filter to it
cuda/cuda_runtime.h: added two math CUDA functions that are used in the filter
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Add a short hand parameter for making a fixed size grid. The existing
xstack layout parameter syntax gets tedious if all one wants is a
matrix like grid of the input streams. Add a grid option to the xstack
filter that simplifies this use case by simply specifying the number of
rows and columns instead of specific x/y co-ordinate for each stream.
Also updating the filter documentation to explain the new option.
Signed-off-by: Vignesh Venkatasubramanian <vigneshv@google.com>
Unbreaks libavfilter builds when configured with a subset of filters.
drawutils added ff_draw_init2 in 6c3a82f043 which calls functions defined in
colorspace.c. So the latter needs to be built alongside the former.
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from process_mmxext are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from line_noise_mmx are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>