This was marked as deprecated (but only in the doxygen, not with an
actual deprecation attribute) in 81c623fae0 in 2011, but was
undeprecated in ad1ee5fa7.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was marked as deprecated (but only in the doxygen, not with an
actual deprecation attribute) in 81c623fae0 in 2011, but was
undeprecated in ad1ee5fa7.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is needed because of 32bit float formats (which are difficult to
store in 16bits)
This also fixes undefined behavior found by fate
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
PSEUDOPAL pixel formats are not paletted, but carried a palette with the
intention of allowing code to treat unpaletted formats as paletted. The
palette simply mapped the byte values to the resulting RGB values,
making it some sort of LUT for RGB conversion.
It was used for 1 byte formats only: RGB4_BYTE, BGR4_BYTE, RGB8, BGR8,
GRAY8. The first 4 are awfully obscure, used only by some ancient bitmap
formats. The last one, GRAY8, is more common, but its treatment is
grossly incorrect. It considers full range GRAY8 only, so GRAY8 coming
from typical Y video planes was not mapped to the correct RGB values.
This cannot be fixed, because AVFrame.color_range can be freely changed
at runtime, and there is nothing to ensure the pseudo palette is
updated.
Also, nothing actually used the PSEUDOPAL palette data, except xwdenc
(trivially changed in the previous commit). All other code had to treat
it as a special case, just to ignore or to propagate palette data.
In conclusion, this was just a very strange old mechnaism that has no
real justification to exist anymore (although it may have been nice and
useful in the past). Now it's an artifact that makes the API harder to
use: API users who allocate their own pixel data have to be aware that
they need to allocate the palette, or FFmpeg will crash on them in
_some_ situations. On top of this, there was no API to allocate the
pseuo palette outside of av_frame_get_buffer().
This patch not only deprecates AV_PIX_FMT_FLAG_PSEUDOPAL, but also makes
the pseudo palette optional. Nothing accesses it anymore, though if it's
set, it's propagated. It's still allocated and initialized for
compatibility with API users that rely on this feature. But new API
users do not need to allocate it. This was an explicit goal of this
patch.
Most changes replace AV_PIX_FMT_FLAG_PSEUDOPAL with FF_PSEUDOPAL. I
first tried #ifdefing all code, but it was a mess. The FF_PSEUDOPAL
macro reduces the mess, and still allows defining FF_API_PSEUDOPAL to 0.
Passes FATE with FF_API_PSEUDOPAL enabled and disabled. In addition,
FATE passes with FF_API_PSEUDOPAL set to 1, but with allocation
functions manually changed to not allocating a palette.
This new side-data will contain info on how a packet is encrypted.
This allows the app to handle packet decryption.
Signed-off-by: Jacob Trimble <modmaker@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This adds a way for an API user to transfer QP data and metadata without
having to keep the reference to AVFrame, and without having to
explicitly care about QP APIs. It might also provide a way to finally
remove the deprecated QP related fields. In the end, the QP table should
be handled in a very similar way to e.g. AV_FRAME_DATA_MOTION_VECTORS.
There are two side data types, because I didn't care about having to
repack the QP data so the table and the metadata are in a single
AVBufferRef. Otherwise it would have either required a copy on decoding
(extra slowdown for something as obscure as the QP data), or would have
required making intrusive changes to the codecs which support export of
this data.
The new side data types are added under deprecation guards, because I
don't intend to change the status of the QP export as being deprecated
(as it was before this patch too).
Add av_sat_sub32 and av_sat_dsub32 as the subtraction analogues to
av_sat_add32/av_sat_dadd32.
Also clarify the formulas for dadd32/dsub32.
Signed-off-by: Andrew D'Addesio <modchipv12@gmail.com>
This was added for compatibility with libav, by leaving a space for
formats added in libav to be merged. Since that feature has been
removed, we don't need a gap here.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
The fields can be accessed directly, so these are not needed anymore.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Merged from Libav commit 45df7adc1d.
Black isn't always just memset(ptr, 0, size). Limited YUV in particular
requires relatively non-obvious values, and filling a frame with
repeating 0 bytes is disallowed in some contexts. With component sizes
larger than 8 or packed YUV, this can become relatively complicated. So
having a generic function for this seems helpful.
In order to handle the complex cases in a generic way without destroying
performance, this code attempts to compute a black pixel, and then uses
that value to clear the image data quickly by using a function like
memset.
Common cases like yuv410p10 or rgba can't be handled with a simple
memset, so there is some code to fill memory with 2/4/8 byte patterns.
For the remaining cases, a generic slow fallback is used.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Many image formats support embedding of ICC profiles directly in
their bitstreams. Add a new side data type to allow exposing them to
API users.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Rework it to improve performance. Now mutex is not shared by workers,
instead each worker has its own mutex and condition variable. This
reduces lock contention between workers. Also use atomic variable for
counter.
The interface also allows execute to run special function on main
thread, requested by Ronald.
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Merges Libav commit fff90422d1.
Signed-off-by: Diego Biurrun <diego@biurrun.de>