There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Applications making use of this codec with the `downmix` option are
segfaulting unless the `ch_layout` is overridden after `avcodec_open2`
as can be seen in projects like MythTV[1]
This patch fixes this by overriding the ch_layout as done in other
decoders such as AC3.
1: af6f362a14/mythtv/libs/libmythtv/decoders/avformatdecoder.cpp (L4607)
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: out of array access
Fixes: 62164/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DCA_fuzzer-6041088751960064
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
A decoder's input packet need not be writable, so we must not modify
the data.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
num_core_channels is always equal to s->audio_header.prim_channels,
neither one of those variables ever get changed.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Having a mismatch between the number of channels in the stream and those
in the channel map will lead to a segfault or worse.
Bug-Id: 1016
CC: libav-stable@libav.org
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Remove half-working attempt at supporting unchecked bitstream reader by
always copying input data into intermediate buffer with large amount of
padding at the end.
Convert LBR decoder to checked bitstream reader. Convert
dcadec_decode_frame() to parse input data directly if possible.
Signed-off-by: James Almer <jamrial@gmail.com>
Move this from separate structure field to a packet flag.
Behavior should be equivalent, except that residual flag is now properly
cleared when packet has no core frame at all.
Also print a message when forcing recovery mode due to invalid residual
to make debugging easier.
Signed-off-by: James Almer <jamrial@gmail.com>
The DCA core decoder converts integer coefficients read from the
bitstream to floats just after reading them (along with dequantization).
All the other steps of the audio reconstruction are done with floats
which makes the output for the DTS lossless extension (XLL)
actually lossy.
This patch changes the DCA core to work with integer coefficients
until QMF. At this point the integer coefficients are converted to floats.
The coefficients for the LFE channel (lfe_data) are not touched.
This is the first step for the really lossless XLL decoding.
The auxiliary data length field is not reliable,
and incorrect overread errors could be returned
for valid, real-world bitstreams.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
place primary audio coding header data into DCAAudioHeader
structure to make DCAContext clearer
and move channel related data to DCAChan structure to make
them easier to use by extensions
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>