There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It used to be used with preallocated packet buffers with
the old encode API, but said API is no more and therefore
there is no reason for this to be public any more.
So deprecate it and use an internal replacement
for the encoders using it as an upper bound for the
size of their headers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The layout for the frame flags is as follow:
chroma_format u(2)
reserved u(2)
interlace_mode u(2)
reserved u(2)
chroma_format has 2 allowed values:
0: reserved
1: reserved
2: 4:2:2
3: 4:4:4
interlace_mode has 3 allowed values:
0: progressive
1: tff
2: bff
3: reserved
0x80 is what we expect for "422 not interlaced", and the extra 0x2 from
0x82 is actually writing into the reserved bits.
This byte represents 4 reserved bits followed by 4 alpha_channel_type bits.
alpha_channel_type currently has 3 differents defined values: 0 (no
alpha), 1 (8b alpha), and 2 (16b alpha), all the other values are
reserved. The 4 initial reserved bits are expected to be 0.
Quoting SMPTE RDD 36:2015:
A decoder shall abort if it encounters a bitstream with an unsupported
bitstream_version value. If 0, the value of the chroma_format syntax
element shall be 2 (4:2:2 sampling) and the value of the
alpha_channel_type element shall be 0 (no encoded alpha); if 1, any
permissible value may be used for those syntax elements.
So if we're not in 4:2:2 or if there is alpha, we are not allowed to use
version 0.
These functions encode a slice of alpha (1 to 8 macroblocks) which are
expected to be encoded as a repeated sequence of "[diff][run-1]", where
diff is the running difference of the alpha value and run is how many
times that value is expected to be duplicated (within the limit of a
grand total of 2048 unpacked samples, corresponding to a slice of 8 MB).
Even when run==0 (the run variable semantic is actually "run minus 1"),
there is always a diff previously encoded that needs a counter of at
least 1. This means we need to call put_alpha_run() unconditionally at
the end of the bitstream to account for the last running diff.
This commit fixes glitchy playbacks on QuickTime with M2 and M3 hardware
(but not M1 for some mysterious reason) with files generated with
commands such as:
ffmpeg -f lavfi -i testsrc2=d=5:s=912x320,chromakey -c:v prores_aw -profile:v 4 -y aw.mov
ffmpeg -f lavfi -i testsrc2=d=5:s=912x320,chromakey -c:v prores_ks -profile:v 4444 -y ks.mov
The glitch expresses itself deterministically as blinking black
rectangles on random frames (for example on frame 21, 54, 71, 79, ...).
Even with the proresdec from FFmpeg, overreads actually happens while
reading the run-minus-1 value (around val = get_bits(gb, 4) in
unpack_alpha()). This doesn't seem to cause any particular issue because
it simply overreads into the next slice, and because the decoder is
resilient, but it's still a problem.
The investigation leading to this fix was made possible because of paid
work for Jitter (https://jitter.video).
Fixes ticket #10255.
In the mov muxer (in mov_write_video_tag()), bits_per_coded_sample will
be written under certain conditions and is required to be 32 for the
transparency to be honored in QuickTime.
prores_kostya already has this setting but prores_anatoliy and
prores_videotoolbox didn't.
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These defines are also used in other contexts than just AVCodecContext
ones, e.g. in libavformat. Furthermore, given that these defines are
public, the AV-prefix is the right one, so deprecate (and not just move)
the FF-macros.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also remove some internal.h inclusions which have been
unnecessarily added recently.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, these encoders received non-refcounted packets
(whose data was owned by the corresponding AVCodecContext)
from ff_alloc_packet(); these packets were made refcounted lateron
by av_packet_make_refcounted() generically.
This commit makes these encoders accept user-supplied buffers by
replacing av_packet_make_refcounted() with an equivalent function
that is based upon get_encode_buffer().
(I am pretty certain that one can also set the flag for mpegvideo-
based encoders, but I want to double-check this later. What is certain
is that it reallocates the buffer owned by the AVCodecContext
which should maybe be moved to encode.c, so that proresenc_kostya.c
and ttaenc.c can make use of it, too.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is now set generically for all those encoders whose corresponding
AVCodecDescriptor has the AV_CODEC_PROP_INTRA_ONLY.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>