Quite often, the original weights are multiple of 512. By prescaling them
by 1/512 when they are computed (once per frame), no intermediate shifting
is needed, and no prescaling on each call either.
The x86 code already used that trick.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This prevents having to sign-extend on 64-bit systems with 32-bit ints,
such as x86-64. Also fixes crashes on systems where we don't do it and
arguments are not in registers, such as Win64 for all weight functions.
It contains optimizations that are not specific to i386 and
libavutil uses this naming scheme already.
Originally committed as revision 16270 to svn://svn.ffmpeg.org/ffmpeg/trunk
c is 1.9x faster than previous c (on various x86 cpus), sse is 1.6x faster than previous sse.
Originally committed as revision 14698 to svn://svn.ffmpeg.org/ffmpeg/trunk
include paths in the source files.
mostly from a patch by Ronald S. Bultje, rbultje ronald.bitfreak net
Originally committed as revision 9034 to svn://svn.ffmpeg.org/ffmpeg/trunk
Patch by Zuxy Meng, zuxy <<dot>> meng >>at<< gmail <<dot>> com
Minor non-functional diff-related fixes by me.
Originally committed as revision 5125 to svn://svn.ffmpeg.org/ffmpeg/trunk