Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This module implements generic texture decompression from different
families (DXTC, RGTC, BCn) and texture compression DXTC 1, 3, and 5.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
WebPAnimEncoder API is a combination of encoder (WebPEncoder) and muxer
(WebPMux). It performs several optimizations to make it more efficient
than the combination of WebPEncode() and native ffmpeg muxer.
When WebPAnimEncoder API is used:
- In the encoder layer: we use WebPAnimEncoderAdd() instead of
WebPEncode().
- The muxer layer: works like a raw muxer.
On the other hand, when WebPAnimEncoder API isn't available, the old code is
used as it is:
- In the codec layer: WebPEncode is used to encode each frame
- In the muxer layer: ffmpeg muxer is used
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This is the 2nd patch in preparation for using WebPAnimEncoder API for encoding
and muxing WebP images.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Sufficiently new nvenc hardware (GM20x or later) has support for H.265
encoding. This works the same as the H.264 encoder except the
codec parameters are different.
Due to the fact that common codec parameters are not shareable, there's
quite a bit of conditional logic you'd wish we could do without, but
such is life.
Signed-off-by: Philip Langdale <philipl@overt.org>
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>
The AC3DecodeContext has a float (USE_FIXED=0) and an integer
(USE_FIXED=1) variant, both of which can be present in the same binary.
This is not only very confusing, but it also breaks horribly, when one
variant is used by code expecting the other.
This currently happens, because eac3dec.c is only compiled for the float
variant, but also used from ac3dec_fixed.c, which uses the integer
variant.
The result is memory corruption, leading to crashes.
So compile eac3dec.c once for each variant and adapt it, so that it
works with the integer variant.
A loss of precission and scaling bug has been fixed by the committer
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes the following link error:
nutdec.c:(.text+0x2d47): undefined reference to `ff_codec_movvideo_tags'
isom.c:(.text+0x332): undefined reference to `avpriv_mpeg4audio_get_config'
isom.c:(.text+0x39e): undefined reference to `avpriv_mpa_freq_tab'