It is common for subtitle streams to have large gaps between packets.
When the caller is interleaving packets from multiple files, it can
easily happen that two successive subtitle packets trigger this limit,
even though no excessive buffering is happening.
Should fix#7064
With explicit unrolling, we can skip half of the sign bit flips, and
the compiler is then better able to optimise the scalar loop:
predictor_c: 31376.0 (before)
predictor_c: 23703.0 (after)
This is restricted to 128-bit vectors as larger vector sizes could read
past the end of the noise array. Support for future hardware with larger
vector sizes is left for some other time.
hf_apply_noise_0_c: 2319.7
hf_apply_noise_0_rvv_f32: 1229.0
hf_apply_noise_1_c: 2539.0
hf_apply_noise_1_rvv_f32: 1244.7
hf_apply_noise_2_c: 2319.7
hf_apply_noise_2_rvv_f32: 1232.7
hf_apply_noise_3_c: 2541.2
hf_apply_noise_3_rvv_f32: 1244.2
The tested functions treat s_m[i] == 0 as a special case. Other than
that, the functions are slightly complicated vector additions.
This actually makes the zero case happen pseudorandomly.
In my personal opinion, we should not need to support unaligned YUY2
pixel maps. They should always be aligned to at least 32 bits, and the
current code assumes just 16 bits. However checkasm does test for
unaligned input bitmaps. QEMU accepts it, but real hardware dose not.
In this particular case, we can at the same time improve performance and
handle unaligned inputs, so do just that.
uyvytoyuv422_c: 104379.0
uyvytoyuv422_c: 104060.0
uyvytoyuv422_rvv_i32: 25284.0 (before)
uyvytoyuv422_rvv_i32: 19303.2 (after)
This saves three scratch registers and three instructions per line. The
performance gains are mostly negligible. The main point is to free up
registers for further rework.
Fixes OOM when caller keeps adding frames into filtergraph
that reached EOF by other means, for example EOF is signalled
by other filter in filtergraph or by buffersink.
This commit fixes issue with missing SPS/PPS headers in video
encoded by AMF AV1 encoder.
Missing headers leads to broken seek in MPV video player.
Default value for property AV1_HEADER_INSERTION_MODE shouldn't be setup
to NONE (no headers insertion). We need to skip definition of this property,
because default value depends on USAGE property.
Signed-off-by: Dmitrii Ovchinnikov <ovchinnikov.dmitrii@gmail.com>
With 5 accumulator vectors and 6 inputs, this can only use LMUL=2.
Also the number of vector loop iterations is small, just 5 on 128-bit
vector hardware.
The vector loop is somewhat unusual in that it processes data in
descending memory order, in order to save on vector slides:
in descending order, we can extract elements to carry over to the next
iteration from the bottom of the vectors directly. With ascending order
(see in the Opus postfilter function), there are no ways to get the top
elements directly. On the downside, this requires the use of separate
shift and sub (the would-be SH3SUB instruction does not exist), with
a small pipeline stall on the vector load address.
The edge cases in scalar are done in scalar as this saves on loads
and remains significantly faster than C.
autocorrelate_c: 669.2
autocorrelate_rvv_f32: 421.0
Given the size of the data set, strided memory accesses cannot be avoided.
We can still do better than the current code.
ps_hybrid_synthesis_deint_c: 12065.5
ps_hybrid_synthesis_deint_rvv_i32: 13650.2 (before)
ps_hybrid_synthesis_deint_rvv_i64: 8181.0 (after)
Segmented loads may be slower than not. So this advantageously uses a
unit-strided load and narrowing shifts instead.
Before:
ps_add_squares_c: 60757.7
ps_add_squares_rvv_f32: 22242.5
After:
ps_add_squares_c: 60516.0
ps_add_squares_rvv_i64: 17067.7
Fixes: Erroneous HTTP POST instead of HTTP PUT for WebVTT HLS variant playlists.
Signed-off-by: Léon Spaans <leons@gridpoint.nl>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
Fixes: index -1 out of bounds for type 'CFrameBuffer [100]'
Fixes: 63877/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FOURXM_fuzzer-5854263397711872
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
PGMYUV seems to be always limited range. This was a format originally
invented by FFmpeg at a time when YUVJ distinguished limited from full
range YUV, and this codec never appeared to output YUVJ in any
circumstance, so hard-coding limited range preserves the status quo.
The other formats are explicitly documented to be full range RGB/gray
formats. That said, don't tag them yet, due to outstanding bugs w.r.t
grayscale formats and color range handling.
This change in behavior updates a bunch of FATE tests in trivial ways
(added tagging being the only difference).
When using vf_scale to force a specific output color space, also tag
this on the AVFrame. (Mirroring existing logic for output range)
Move the sanity fix for RGB after the new assignment, to avoid leaking
bogus YUV colorspace metadata for RGB spaces.
No need to write a custom string parser when we can just use an integer
option with preset values. The various bits of fallback logic are wholly
redundant with equivalent logic already inside sws_getCoefficients.
Note: I disallowed setting 'out_color_matrix=auto', because this does
not do anything meaningful in the current code (just hard-codes
AVCOL_SPC_BT470BG fallback).
The documentation states that invalid entries default to SWS_CS_DEFAULT.
A value of 0 is not a valid SWS_CS_*, yet the code incorrectly
hard-codes it to BT.709 coefficients instead of SWS_CS_DEFAULT.
This was a complete hack seemingly designed to work around a different
bug, which was fixed in the previous commit. As such, there is no more
reason not to do this, as it simply breaks changing color range in
sws_setColorspaceDetails for no reason.
More commonly, this fixes the case of sws_setColorspaceDetails after
sws_getContext, since the latter implies sws_init_context.
The problem here is that sws_init_context sets up the range conversion
and fast path tables based on the values of srcRange/dstRange at init
time. This may result in locking in a "wrong" path (either using
unscaled fast path when range conversion later required, or using
scaled slow path when range conversion becomes no longer required).
There are two way outs:
1. Always initialize range conversion and unscaled converters, even if
they will be unused, and extend the runtime check.
2. Re-do initialization if the values change after
sws_setColorspaceDetails.
I opted for approach 1 because it was simpler and easier to reason
about.
Reword the av_log message to make it clear that this special converter
is not necessarily used, depending on whether or not there is range
conversion or YUV matrix conversion going on.
The check if drawing needs to be initialized and supported formats
should be drawable ones was flawed, as pad_stop/pad_start is only
populated from stop_duration/start_duration after these checks.
To fix that, check the _duration variants as well and for better
readability and maintainability break the check out into its own
helper.
Fixes a regression from 86b252ea9dFix#10621
Signed-off-by: Anton Khirnov <anton@khirnov.net>
We calculated offsets as pairs, but addressed them in the shader
as single float values, while reading them as ivec2s.
Also removes unused code (was provisionally added if cooperative matrices
could be used, but that turned out to be impossible).