When outputting a show-existing frame, the VP9 decoder simply
created a reference to said frame and returned it immediately to
the caller, without waiting for it to have finished decoding.
In case of frame-threading it is possible for the frame to
only be decoded while it was waiting to be output.
This is normally benign.
But there is one case where it is not: If the user wants
video encoding parameters to be exported, said side data
will only be attached to the src AVFrame at the end of
decoding the frame that is actually being shown. Without
synchronisation adding said side data in the decoder thread
and the reads in av_frame_ref() in the output thread
constitute a data race. This happens e.g. when using the
venc_data_dump tool with vp90-2-10-show-existing-frame.webm
from the FATE-suite.
Fix this by actually waiting for the frame to be output.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This already fixes a race in the vp9-encparams test. In this test,
side data is added to the current frame after having been decoded
(and therefore after ff_thread_finish_setup() has been called).
Yet the update_thread_context callback called ff_thread_ref_frame()
and therefore av_frame_ref() with this frame as source frame and
the ensuing read was unsynchronised with adding the side data,
i.e. there was a data race.
By switching to the ProgressFrame API the implicit av_frame_ref()
is removed and the race fixed except if this frame is later reused by
a show-existing-frame which uses an explicit av_frame_ref().
The vp9-encparams test does not cover this, so this commit
already fixes all the races in this test.
This decoder kept multiple references to the same ThreadFrames
in the same context and therefore had lots of implicit av_frame_ref()
even when decoding single-threaded. This incurred lots of small
allocations: When decoding an ordinary 10s video in single-threaded
mode the number of allocations reported by Valgrind went down
from 57,814 to 20,908; for 10 threads it went down from 84,223 to
21,901.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now each thread had its own buffer pool for extradata
buffers when using frame-threading. Each thread can have at most
three references to extradata and in the long run, each thread's
bufferpool seems to fill up with three entries. But given
that at any given time there can be at most 2 + number of threads
entries used (the oldest thread can have two references to preceding
frames that are not currently decoded and each thread has its own
current frame, but there can be no references to any other frames),
this is wasteful. This commit therefore uses a single buffer pool
that is synced across threads.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.
Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Avoids allocations and therefore error checks: Syncing
hwaccel_picture_private across threads can't fail any more.
Also gets rid of an unnecessary pointer in structures and
in the parameter list of ff_hwaccel_frame_priv_alloc().
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Reviewed-by: Lynne <dev@lynne.ee>
Tested-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is the AVHWAccel analogue of commit
20f972701806be20a77f808db332d9489343bb78: It moves the private fields
of AVHWAccel to a new struct FFHWAccel extending AVHWAccel
in an internal header (namely hwaccel_internal.h).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
All usages of ff_hwaccel_frame_priv_alloc() have the same pattern:
Check for whether a hwaccel is in use; check whether it needs
private frame-specific data; allocate the AVBuffer and set
it.
This commit modifies ff_hwaccel_frame_priv_alloc() to perform
this task on its own.
(It also seems that the H.264 decoder did not perform proper
cleanup in case the buffer could not be allocated. This has been
changed.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
With the necessary pixel formats defined, we can now expose support for
the remaining 10/12bit combinations that VAAPI can handle.
Specifically, we are adding support for:
* HEVC
** 12bit 420
** 10bit 422
** 12bit 422
** 10bit 444
** 12bit 444
* VP9
** 10bit 444
** 12bit 444
These obviously require actual hardware support to be usable, but where
that exists, it is now enabled.
Note that unlike YUVA/YUVX, the Intel driver does not formally expose
support for the alphaless formats XV30 and XV360, and so we are
implicitly discarding the alpha from the decoder and passing undefined
values for the alpha to the encoder. If a future encoder iteration was
to actually do something with the alpha bits, we would need to use a
formal alpha capable format or the encoder would need to explicitly
accept the alphaless format.
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Decoder-only, as the dimensions are set by the user when encoding.
Also fixup the other headers a bit while removing unnecessary internal.h
inclusions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Now that we have a combination of capable hardware (new enough Intel)
and a mutually understood format ("AYUV"), we can declare support for
decoding 8bit 4:4:4 content via VAAPI.
This requires listing AYUV as a supported format, and then adding VAAPI
as a supported hwaccel for the relevant codecs (HEVC and VP9). I also
had to add VP9Profile1 to the set of supported profiles for VAAPI as it
was never relevant before.
Instead replace VP56mv by new and identical structures VP8mv and VP9mv.
Also replace VP56Frame by VP8FrameType in vp8.h and use that
in VP8 code. Also remove VP56_FRAME_GOLDEN2, as this has only
been used by VP8, and use VP8_FRAME_ALTREF as replacement for
its usage in VP8 as this is more in line with VP8 verbiage.
This allows to remove all inclusions of vp56.h from everything
that is not VP5/6. This also removes implicit inclusions
of hpeldsp.h, h264chroma.h, vp3dsp.h and vp56dsp.h from all VP8/9
files.
(This also fixes a build issue: If one compiles with -O0 and disables
everything except the VP8-VAAPI encoder, the file containing
ff_vpx_norm_shift is not compiled, yet this is used implicitly
by vp56_rac_gets_nn() which is defined in vp56.h; it is unused
by the VP8-VAAPI encoder and declared as av_unused, yet with -O0
unused noninline functions are not optimized away, leading to
linking failures. With this patch, said function is not included
in vaapi_encode_vp8.c any more.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary rebuilds of most source files if only the
list of enabled components has changed, but not the other properties
of the build, set in config.h.
Signed-off-by: Martin Storsjö <martin@martin.st>
These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Now that the mutexes and conditions are only initialized and destroyed
once, said function only had one purpose: free the entries array.
Given that vp9_alloc_entries() already does this if the array is already
allocated it is unnecessary to call vp9_free_entries() anywhere except
when closing. And then one can just inline the one free into
vp9_decode_free().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Otherwise the context would be in an inconsistent state
if vp9_alloc_entries() failed (and if this would be checked).
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also do not destroy and reinitialize mutexes and conditions when
certain input parameters change. Given that the decoder did not
create these variables at all during init, uninitialized mutexes
and conditions are destroyed before the very first initialization.
This is undefined behaviour and certain threading implementations
like pthreadGC2 crash when it is attempted.
Fix this by initializing these objects once during init and freeing
them in close.
Reported-by: Steve Lhomme <robux4@ycbcr.xyz>
Reviewed-by: Steve Lhomme <robux4@ycbcr.xyz>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The split into vp9_decode_init() and init_frames() is a remnant
of using init_thread_copy() for frame-threading; the latter has
been removed, so there is no reason for init_frames() not be part
of vp9_decode_init().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
ccca62ef99 added new VP9 VDPAU profiles
and as a consequence AV_PIX_FMT_VDPAU can now be twice in the list of
pixel formats used for format negotiation by ff_thread_get_format(); yet
there is only one entry in said list reserved for VDPAU, leading to a
stack-buffer overflow. This commit fixes this by making sure that
AV_PIX_FMT_VDPAU will not occur twice in said list.
Fixes Coverity ticket 1468046.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Added VDPAU to list of supported formats for VP9 420 10 and 12 bit
formats. Add VP9 10/12 Bit support for VDPAU
Signed-off-by: Philip Langdale <philipl@overt.org>