It is also used by libavfilter and it is only natural to define it
alongside ff_dlog().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Decoders like cuviddec ignore and overwrite all the properties set by the generic
code as derived from AVCodecInternal.last_pkt_props. This flag ensures libavcodec
will not store and potentially queue input packets that ultimately will not be used.
Signed-off-by: James Almer <jamrial@gmail.com>
Up until now, ff_alloc_packet2() has a min_size parameter:
It is supposed to be a lower bound on the final size of the packet
to allocate. If it is not too far from the upper bound (namely,
if it is at least half the upper bound), then ff_alloc_packet2()
already allocates the final, already refcounted packet; if it is
not, then the packet is not refcounted and its data only points to
a buffer owned by the AVCodecContext (in this case, the packet will
be made refcounted in encode_simple_internal() in libavcodec/encode.c).
The goal of this was to avoid data copies and intermediate buffers
if one has a precise lower bound.
Yet those encoders for which precise lower bounds exist have recently
been switched to ff_get_encode_buffer() (which automatically allocates
final buffers), leaving only two encoders to actually set the min_size
to something else than zero (namely aliaspixenc and hapenc). Both of
these encoders use a very low lower bound that is not helpful in any
nontrivial case.
This commit therefore removes the min_size parameter as well as the
codepath in ff_alloc_packet2() for the allocation of final buffers.
Furthermore, the function has been renamed to ff_alloc_packet() and
moved to encode.h alongside ff_get_encode_buffer().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Right now all AVCodecContexts except those using frame-threaded decoding
call the codec's init function and expect its close function to be
called. In order to make sure that the close function is not called for
frame-threaded decoding ff_frame_thread_free() resets
AVCodecContext.codec (and because of this it has to free the private
AVOptions of the main AVCodecContext itself). This is not obvious and
potentially fragile. Instead add a field to AVCodecInternal that
indicates whether close should be called for this AVCodecContext.
It is always zero when using frame-threaded decoding, so that resetting
the codec is no longer necessary and has been removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Deprecated in commits 7fc329e2dd
and 31f6a4b4b8.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
AV_CODEC_CAP_AUTO_THREADS was originally added in b4d44a45f9 to mark
codecs that spawn threads internally and are able to select an optimal
threads count by themselves (all such codecs are wrappers around
external libraries). It is used by lavc generic code to check whether it
should handle thread_count=0 itself or pass the zero directly to the
codec implementation. Within this meaning, it is clearly supposed to be
an internal cap rather than a public one, since from the viewpoint of a
libavcodec user, lavc ALWAYS handles thread_count=0. Whether it happens
in the generic code or within the codec internals is not a meaningful
difference for the caller.
External aspects of this flag will be dealt with in the following
commit.
It has been deprecated for 4 years and certain new codecs do not work
with it.
Also include AVCodecContext.refcounted_frames, as it has no effect with
the new API.
This function existed to enable codecs with non-threadsafe init functions
to initialize other codecs despite the fact that normally no two codecs
with non-threadsafe init functions can be initialized at the same time
(there is a mutex guarding this). Yet there are no users of this
function any more as all users have been made thread-safe (switching
away from ff_codec_open2_recursive() was required for this as said
function requires the caller to hold the lock to the mutex guarding the
initializations and this is only true for codecs with the
FF_CODEC_CAP_INIT_THREADSAFE flag unset); so remove it.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Keeping only the latest packet fed to the decoder works only for decoders that
return a frame immediately after every consumed packet. Decoders that consume
several packets before they return a frame will fill said frame with properties
taken from the last consumed packet instead of the earliest.
Signed-off-by: James Almer <jamrial@gmail.com>
Following the same logic as 061a0c14bb, this commit turns the old encode API
into a wrapper for the new one.
Signed-off-by: James Almer <jamrial@gmail.com>
This commit follows the same logic as 061a0c14bb, but for the encode API: The
new public encoding API will no longer be a wrapper around the old deprecated
one, and the internal API used by the encoders now consists of a single
receive_packet() callback that pulls frames as required.
amf encoders adapted by James Almer
librav1e encoder adapted by James Almer
nvidia encoders adapted by James Almer
MediaFoundation encoders adapted by James Almer
vaapi encoders adapted by Linjie Fu
v4l2_m2m encoders adapted by Andriy Gelman
Signed-off-by: James Almer <jamrial@gmail.com>
Currently the frame pool used by the default get_buffer2()
implementation is a single struct, allocated when opening the decoder.
A pointer to it is simply copied to each frame thread and we assume that
no thread attempts to modify it at an unexpected time. This is rather
fragile and potentially dangerous.
With this commit, the frame pool is made refcounted, with the reference
being propagated across threads along with other context variables. The
frame pool is now also immutable - when the stream parameters change we
drop the old reference and create a new one.
This allows the fuzzer to target meaningfull codec tags instead
of hunting the 4gb space, which it seems to have problems with.
Suggested-by: James
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Some decoders may not need a writable buffer in some specific cases, but only
a reference to the existing buffer with updated frame properties instead, for
the purpose of returning duplicate frames. For this, the
FF_REGET_BUFFER_FLAG_READONLY flag is added, which will prevent potential
allocations and buffer copies when they are not needed.
Signed-off-by: James Almer <jamrial@gmail.com>
This allows decoding more als reference samples
Suggested-by: Thilo Borgmann <thilo.borgmann@mail.de>
Reviewed-by: Thilo Borgmann <thilo.borgmann@mail.de>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This was reduced from 128 in libav commit
192f1984b1, but since we support unknown channel
layouts, we can increase this limit.
Fixes ticket #6332.
Signed-off-by: Marton Balint <cus@passwd.hu>
And remove the function altogether while at it. It's a duplicate of
another.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This is just a lot of complicated and confusing code that had no purpose
anymore.
Also, the functions return values were checked only sometimes. Locking
shouldn't fail anyway, so remove the return values. Barely any other
pthread lock calls check the return value (including more important code
that is more likely to fail horribly if locking fails).
It could be argued that it might be helpful in some debugging
situations, or when the user built FFmpeg without thread support against
all good advice.
But there are dummy atomics too, so the atomic check won't help with
ensuring correctness absolutely. You gain very little.
Also, for debugging, you can just raise the ASSERT_LEVEL, and then
libavutil/thread.h will redefine the locking functions to explicitly
check the return values.
It's completely absurd that libavcodec would care about libavformat
locking, but it was there because the lock manager was in libavcodec.
This is more stright forward. Changes ABI, but we don't require ABI
compatibility currently.
This removes the dependency that hardware pixel formats previously had on
AVHWAccel instances, meaning only those which actually do something need
exist after this patch.
Also updates avcodec_default_get_format() to be able to choose hardware
formats if either a matching device has been supplied or no additional
external configuration is required, and avcodec_get_hw_frames_parameters()
to use the hardware config rather than searching the old hwaccel list.
This reverts commit 590136e78d.
Atomics are not required for this variable, because it is protected
through the lock manager, and the use of atomics here is not compatible
with the c11 emulation wrappersi.
Fixes FATE on MSVC, among other setups which use the compat wrappers.
This removes the dependency that hardware pixel formats previously had on
AVHWAccel instances, meaning only those which actually do something need
exist after this patch.
Also updates avcodec_default_get_format() to be able to choose hardware
formats if either a matching device has been supplied or no additional
external configuration is required, and avcodec_get_hw_frames_parameters()
to use the hardware config rather than searching the old hwaccel list.
The FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS mechanism is deleted because it
no longer does anything (the codec already contains the pointers to the
matching hwaccels).
The only purpose of dllexport (which is set while building the library
that exports the symbols) is to have the linker automatically
export such symbols into a DLL without using a def file - it doesn't
affect the generated code.
For both MSVC and mingw builds, this isn't essential since we override
what symbols to export via an autogenerated def file instead.
Update a comment in configure to refer to the right concept.
With lld, this avoids warnings about duplicate export directives,
when some symbols are requested to be exported both via dllexport
attributes and via the autogenerated def file.
This also reduces the number of lines of code marginally.
Signed-off-by: Martin Storsjö <martin@martin.st>
Currently, AVHWAccels are looked up using a (codec_id, pixfmt) tuple.
This means it's impossible to have 2 decoders for the same codec and
using the same opaque hardware pixel format.
This breaks merging Libav's CUVID hwaccel. FFmpeg has its own CUVID
support, but it's a full stream decoder, using NVIDIA's codec parser.
The Libav one is a true hwaccel, which is based on the builtin software
decoders.
Fix this by introducing another field to disambiguate AVHWAccels, and
use it for our CUVID decoders. FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS makes
this mechanism backwards compatible and optional.
Their use in the public header is deprecated and will be removed, but
they are still needed by some codecs at least as long as qscale related
deprecated fields in the AVFrame struct remain in the tree.
This avoids having to use pseudo relocations.
The version script used for exporting functions is skipped as soon
as the set of object files contains symbols marked with dllexport,
therefore we need to use makedef to produce the full list of symbols
to be exported.
Signed-off-by: Martin Storsjö <martin@martin.st>
We currently only have exported data symbols within libavcodec, but
the concept is easy to extend to other libraries if necessary.
The attribute declaration needs to be in a private header though,
since we can't use CONFIG_SHARED in public installed headers.
Signed-off-by: Martin Storsjö <martin@martin.st>