Without ff_vk_exec_discard_deps which is called by ff_vk_exec_wait,
the reference count of hwframe context cannot reach zero due to
circular reference created by ff_vk_exec_add_dep_frame.
Fix#10873
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the compiler to safely assume the entire struct
itself is also 32 byte aligned.
This might make the compiler emit code which straight up crashes or
misbehaves in other ways, and at least in one instances is now
documented to actually do (see ticket 10549 on trac).
The issue there is that an unrelated variable in SingleChannelElement is
declared to have an alignment of 32 bytes. So if the compiler does a copy
in decode_cpe() with avx instructions, but ffmpeg is built with
--disable-avx, this results in a crash, since the memory is only 16 byte
aligned.
Mind you, even if the compiler does not emit avx instructions, the code
is still invalid and could misbehave. It just happens not to. Declaring
any variable in a struct with a 32 byte alignment promises 32 byte
alignment of the whole struct to the compiler.
This patch limits the maximum alignment to the maximum possible simd
alignment according to configure.
While not perfect, it at the very least gets rid of a lot of UB, by
matching up the maximum DECLARE_ALIGNED value with the alignment of heap
allocations done by lavu.
av_get_sample/pix_fmt() return their respective enums
and are therefore not of the type int (*)(const char*),
yet they are called as-if they were of this type.
This works in practice, but is actually undefined behaviour.
With Clang 17 UBSan these violations are flagged, affecting lots
of tests. The number of failing tests went down from 3363 to 164
here with this patch.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The output of TX is extremely verbose and makes it harder to find other debug
log messages, so print most of it at trace level.
Signed-off-by: James Almer <jamrial@gmail.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VAAPIFramesContext as one no longer has to
go through AVHWFramesInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible because the lifetime of both coincide.
Besides reducing the number of allocations this also simplifies
access to VAAPIDeviceContext as one no longer has to
go through AVHWDeviceInternal.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This fixes the previous commit and adds more cases (DCT-I and DST-I).
I am holding off on defining a scale parameter for FFTs as I'd like
to use a complex value for them.
If a custom layout is equivalent to a native one, check if it matches one of the
known layout names and print that instead.
Signed-off-by: James Almer <jamrial@gmail.com>
Make av_tx_init() agree with documentation:
* Real to complex and complex to real DFTs.
* For the float and int32 variants, the scale type is 'float', while for
* the double variant, it's a 'double'. If scale is NULL, 1.0 will be used
* as a default.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Peter Ross <pross@xvid.org>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
The currently used pointer when unmapping DXVA2 and D3D11
actually points to an OpenCLDeviceContext.
Reviewed-by: Mark Thompson <sw@jkqxz.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These inline implementations of AV_COPY64, AV_SWAP64 and AV_ZERO64
are known to clobber the FPU state - which has to be restored
with the 'emms' instruction afterwards.
This was known and signaled with the FF_COPY_SWAP_ZERO_USES_MMX
define, which calling code seems to have been supposed to check,
in order to call emms_c() after using them. See
0b1972d409,
29c4c0886d and
df215e5758 for history on earlier
fixes in the same area.
However, new code can use these AV_*64() macros without knowing
about the need to call emms_c().
Just get rid of these dangerous inline assembly snippets; this
doesn't make any difference for 64 bit architectures anyway.
Signed-off-by: Martin Storsjö <martin@martin.st>
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the compiler to safely assume the entire struct
itself is also 32 byte aligned.
This might make the compiler emit code which straight up crashes or
misbehaves in other ways, and at least in one instances is now
documented to actually do (see ticket 10549 on trac).
The issue there is that an unrelated variable in SingleChannelElement is
declared to have an alignment of 32 bytes. So if the compiler does a copy
in decode_cpe() with avx instructions, but ffmpeg is built with
--disable-avx, this results in a crash, since the memory is only 16 byte
aligned.
Mind you, even if the compiler does not emit avx instructions, the code
is still invalid and could misbehave. It just happens not to. Declaring
any variable in a struct with a 32 byte alignment promises 32 byte
alignment of the whole struct to the compiler.
This patch limits the maximum alignment to the maximum possible simd
alignment according to configure.
While not perfect, it at the very least gets rid of a lot of UB, by
matching up the maximum DECLARE_ALIGNED value with the alignment of heap
allocations done by lavu.
Forgot to do this with the previous commit.
Actually makes the assembly being used.
Still the fastest FFT in the world, 15% faster than FFTW on the
largest available size.
It uses the int64_t instead of the double member.
(This code can currently not be reached: av_opt_get() calls
av_opt_find2() with NULL as unit in which case AV_OPT_TYPE_CONST
options are never returned, leading av_opt_get() to always
return AVERROR_OPTION_NOT_FOUND when searching for AV_OPT_TYPE_CONST*.
For the same reason the code read_number() will never be called
from get_number() when searching for an option of type
AV_OPT_TYPE_CONST. The other callers of read_number() also only
call it with types other than AV_OPT_TYPE_CONST.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>