The DCA core decoder converts integer coefficients read from the
bitstream to floats just after reading them (along with dequantization).
All the other steps of the audio reconstruction are done with floats
which makes the output for the DTS lossless extension (XLL)
actually lossy.
This patch changes the DCA core to work with integer coefficients
until QMF. At this point the integer coefficients are converted to floats.
The coefficients for the LFE channel (lfe_data) are not touched.
This is the first step for the really lossless XLL decoding.
Contrary to the normal fate tests that run via avconv, this tests
nontrivial call sequences that are only doable via the API
(mainly for different corner cases when using the muxer for
segmenting).
The test muxes fake packet data (with extradata that looks
enough like proper data to make the file be viewable with e.g.
boxdumper) and checks the hash of the produced files. The test also
verifies that fragments produced via different call sequences remain
identical (to avoid e.g. updating the output hashes and suddenly
having fragments that used to be identical suddenly diverging), for
fragments written with frag_discont and/or delay_moov.
Signed-off-by: Martin Storsjö <martin@martin.st>
Most of the fate-dds-* and fate-txd-* tests already
output into the same pixel format regardless of
platform endianness, so there's no need to force
conversion to another format.
This fixes the tests fate-txd-16bpp, fate-txd-odd,
fate-dds-rgb16, fate-dds-rgb24 and fate-dds-xrgb on
big endian, where the tests seem to fail due to issues
with certain conversion codepaths in swscale.
Those conversion codepaths should of course be fixed, but
the individual decoder tests should use as little extra
conversion steps as possible.
Signed-off-by: Martin Storsjö <martin@martin.st>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
14496-3 suggests packing main_data of MP3 that is usually scattered
into multiple frames due to bit reservoir.
However, after packing main_data into a access unit, bitrate index
in the MPEG audio frame header doesn't match with actual frame size.
In order to accept this, this patch removes unnecessary frame size
checking on mp3 decoder.
Also, mov demuxer was changed to use MP3 parser only on special cases
(QT MOV with specific sample description) to avoid re-packetizing.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The existing meridian audio test does not test
ff_mlp_rematrix_channel_arm. This sample (first 640k of
https://samples.libav.org/A-codecs/TrueHD/TrueHD.raw) uses
ff_mlp_rematrix_channel_arm. Since this sample has 5.1 channels it also
allows testing the integrated downmixing.