The height convention for decoding frames with only a single field made sense
for compatibility with legacy decoders, but doesn't really match the convention
used by NDI, which is the primary (only?) user. Thus, change it to simply
assuming that if the two fields overlap, the frame is meant to be a single
field and the frame height matches the field height.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: runtime error: left shift of negative value -967831544
Fixes: 2815/clusterfuzz-testcase-minimized-6062914471460864
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 26215360 + 2121330944 cannot be represented in type 'int'
Fixes: 2809/clusterfuzz-testcase-minimized-4785181833560064
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
This commit switches off forced correct nesting of tags and only keeps
it for font tags. See long explanations in the code for the rationale.
This results in various FATE changes which I'll explain here:
- various swapping in font attributes, this is mostly noise due to the
old reverse stack way of printing them. The new one is more correct as
the last attribute takes over the previous ones.
- unrecognized tags disappears
- invalid tags that were previously displayed aren't anymore (instead,
we have a warning). This is better for the end user
The main benefit of this commit is to be more tolerant to error, leading
to a better handling of badly nested tags or random wrong formatting for
the end user.
Fixes: runtime error: signed integer overflow: 11 * 225726413 cannot be represented in type 'int'
Fixes: 2764/clusterfuzz-testcase-minimized-5382561922547712
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: shift exponent 65 is too large for 64-bit type 'residual' (aka 'unsigned long')
Fixes: 2737/clusterfuzz-testcase-minimized-4968639147016192
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
With this helper API, filters that used the first framesync
helper API can easily be changed to use the new and more
extensible design for filters with a single activate() callback.
framesync2 will be the base for the version using activate.
Most of the logic will be the same, but the code cannot be shared.
Copying the file initially without change will make the diff
easier to read.
This reverts commit 04aa09c4bc
and reintroduces 0ff5567a30 that
was temporarily reverted due to minor regressions.
It also reverts e5bce8b4ce that fixed FATE refs.
The fate-ffm change is caused by field_order now being set
on the output format because the first frame arrives earlier.
The fate-mxf change is assumed to be the same.
2.5ms frames:
Before (c): 2638 decicycles in postrotate, 2097040 runs, 112 skips
After (sse3): 1467 decicycles in postrotate, 2097083 runs, 69 skips
After (avx2): 1244 decicycles in postrotate, 2097085 runs, 67 skips
5ms frames:
Before (c): 4987 decicycles in postrotate, 1048371 runs, 205 skips
After (sse3): 2644 decicycles in postrotate, 1048509 runs, 67 skips
After (avx2): 2031 decicycles in postrotate, 1048523 runs, 53 skips
10ms frames:
Before (c): 9153 decicycles in postrotate, 523575 runs, 713 skips
After (sse3): 5110 decicycles in postrotate, 523726 runs, 562 skips
After (avx2): 3738 decicycles in postrotate, 524223 runs, 65 skips
20ms frames:
Before (c): 17857 decicycles in postrotate, 261866 runs, 278 skips
After (sse3): 10041 decicycles in postrotate, 261746 runs, 398 skips
After (avx2): 7050 decicycles in postrotate, 262116 runs, 28 skips
Improves total decoding performance for real world content by 9% with avx2.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
ac3dsp.c uses tables from ac3.c
ac3.c uses tables from ac3tab.c
hevc_ps uses tables from hevc_data.c
intrax8.c uses tables from msmpeg4data.c
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
This only enables dlls that are packaged with the application to be
loaded. Due to the limitations of WinRT/UWP it is not allowed to load
external/system dlls so this cannot be used as a complete replacement
for normal win32 dll loading.
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
Works with VAAPI, VDPAU, DXVA2 and D3D11VA.
Signed-off-by: Liu, Kaixuan <kaixuan.liu@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Reviewed-by: Steven Liu <lingjiujianke@gmail.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>