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${ noResults }
10 Commits (8ceb37d5ad730b93e4a277b74a5279c5d1f7864a)
Author | SHA1 | Message | Date |
---|---|---|---|
Andreas Rheinhardt | 790f793844 |
avutil/common: Don't auto-include mem.h
There are lots of files that don't need it: The number of object files that actually need it went down from 2011 to 884 here. Keep it for external users in order to not cause breakages. Also improve the other headers a bit while just at it. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
9 months ago |
Andreas Rheinhardt | 3e669b24e2 |
avutil/hwcontext: Allocate AVHWFramesCtx jointly with its internals
This is possible because the lifetime of these structures coincide. It has the advantage of allowing to remove AVHWFramesInternal from the public header; given that AVHWFramesInternal.priv is no more, most accesses to AVHWFramesInternal are no more; indeed, the only field accessed of it outside of hwcontext.c is the internal frame pool, making this commit very simple. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
10 months ago |
Andreas Rheinhardt | 51d6bee667 |
avutil/hwcontext_d3d12va: Allocate pub and priv frames hwctx together
This is possible because the lifetime of both coincide. Besides reducing the number of allocations this also simplifies access to D3D12VAFramesContext as one no longer has to go through AVHWFramesInternal. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
10 months ago |
Andreas Rheinhardt | 51f0405450 |
avutil/hwcontext_d3d12va: Allocate pub and priv device hwctx together
This is possible because the lifetime of both coincide. Besides reducing the number of allocations this also simplifies access to D3D12VADevicePriv as one no longer has to go through AVHWDeviceInternal. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
10 months ago |
Andreas Rheinhardt | 280df9d0eb |
avutil/hwcontext_d3d12va: Use av_image_copy() wrapper
Avoids casts all over the place; in this case, it also replaces the unsafe cast uint8_t**->const uint8_t ** by the safe cast uint8_t**->const uint8_t * const*. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> |
11 months ago |
James Almer | 1747c2fc33 |
avutil/hwcontext_d3d12va: remove unused variables
Removes -Wunused-variable warnings. Signed-off-by: James Almer <jamrial@gmail.com> |
1 year ago |
James Almer | 4ea6121f18 |
avutil/hwcontext_d3d12va: fix indentation in d3d12va_transfer_data()
Removes -Wmisleading-indentation warnings. Signed-off-by: James Almer <jamrial@gmail.com> |
1 year ago |
James Almer | 4d78a9ac14 |
avutil/hwcontext_d3d12va: cast the input pointer array argument on av_image_copy calls
Removes -Wincompatible-pointer-types warnings. Signed-off-by: James Almer <jamrial@gmail.com> |
1 year ago |
Tong Wu | bc4592a778 |
avutil/hwcontext_d3d12va: remove an unused function
It caused lacking a public declaration build error with -Werror=missing-prototypes. Since DXGI_FORMAT is moved to public since patch set V10, this function is no longer useful. Now remove it. Signed-off-by: Tong Wu <tong1.wu@intel.com> Signed-off-by: James Almer <jamrial@gmail.com> |
1 year ago |
Wu Jianhua | 142f727b9c |
libavutil: add hwcontext_d3d12va and AV_PIX_FMT_D3D12
Signed-off-by: Wu Jianhua <toqsxw@outlook.com> Signed-off-by: Tong Wu <tong1.wu@intel.com> |
1 year ago |