They are not just inverses of each other.
This should restore behavior to before the introduction of framerate
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The previous implementation of the parser made four passes over each input
buffer (reduced to two if the container format already guaranteed the input
buffer corresponded to frames, such as with MKV). But these buffers are
often 200K in size, certainly enough to flush the data out of L1 cache, and
for many CPUs, all the way out to main memory. The passes were:
1) locate frame boundaries (not needed for MKV etc)
2) copy the data into a contiguous block (not needed for MKV etc)
3) locate the start codes within each frame
4) unescape the data between start codes
After this, the unescaped data was parsed to extract certain header fields,
but because the unescape operation was so large, this was usually also
effectively operating on uncached memory. Most of the unescaped data was
simply thrown away and never processed further. Only step 2 - because it
used memcpy - was using prefetch, making things even worse.
This patch reorganises these steps so that, aside from the copying, the
operations are performed in parallel, maximising cache utilisation. No more
than the worst-case number of bytes needed for header parsing is unescaped.
Most of the data is, in practice, only read in order to search for a start
code, for which optimised implementations already existed in the H264 codec
(notably the ARM version uses prefetch, so we end up doing both remaining
passes at maximum speed). For MKV files, we know when we've found the last
start code of interest in a given frame, so we are able to avoid doing even
that one remaining pass for most of the buffer.
In some use-cases (such as the Raspberry Pi) video decode is handled by the
GPU, but the entire elementary stream is still fed through the parser to
pick out certain elements of the header which are necessary to manage the
decode process. As you might expect, in these cases, the performance of the
parser is significant.
To measure parser performance, I used the same VC-1 elementary stream in
either an MPEG-2 transport stream or a MKV file, and fed it through avconv
with -c:v copy -c:a copy -f null. These are the gperftools counts for
those streams, both filtered to only include vc1_parse() and its callees,
and unfiltered (to include the whole binary). Lower numbers are better:
Before After
File Filtered Mean StdDev Mean StdDev Confidence Change
M2TS No 861.7 8.2 650.5 8.1 100.0% +32.5%
MKV No 868.9 7.4 731.7 9.0 100.0% +18.8%
M2TS Yes 250.0 11.2 27.2 3.4 100.0% +817.9%
MKV Yes 149.0 12.8 1.7 0.8 100.0% +8526.3%
Yes, that last case shows vc1_parse() running 86 times faster! The M2TS
case does show a larger absolute improvement though, since it was worse
to begin with.
This patch has been tested with the FATE suite (albeit on x86 for speed).
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The previous implementation of the parser made four passes over each input
buffer (reduced to two if the container format already guaranteed the input
buffer corresponded to frames, such as with MKV). But these buffers are
often 200K in size, certainly enough to flush the data out of L1 cache, and
for many CPUs, all the way out to main memory. The passes were:
1) locate frame boundaries (not needed for MKV etc)
2) copy the data into a contiguous block (not needed for MKV etc)
3) locate the start codes within each frame
4) unescape the data between start codes
After this, the unescaped data was parsed to extract certain header fields,
but because the unescape operation was so large, this was usually also
effectively operating on uncached memory. Most of the unescaped data was
simply thrown away and never processed further. Only step 2 - because it
used memcpy - was using prefetch, making things even worse.
This patch reorganises these steps so that, aside from the copying, the
operations are performed in parallel, maximising cache utilisation. No more
than the worst-case number of bytes needed for header parsing is unescaped.
Most of the data is, in practice, only read in order to search for a start
code, for which optimised implementations already existed in the H264 codec
(notably the ARM version uses prefetch, so we end up doing both remaining
passes at maximum speed). For MKV files, we know when we've found the last
start code of interest in a given frame, so we are able to avoid doing even
that one remaining pass for most of the buffer.
In some use-cases (such as the Raspberry Pi) video decode is handled by the
GPU, but the entire elementary stream is still fed through the parser to
pick out certain elements of the header which are necessary to manage the
decode process. As you might expect, in these cases, the performance of the
parser is significant.
To measure parser performance, I used the same VC-1 elementary stream in
either an MPEG-2 transport stream or a MKV file, and fed it through ffmpeg
with -c:v copy -c:a copy -f null. These are the gperftools counts for
those streams, both filtered to only include vc1_parse() and its callees,
and unfiltered (to include the whole binary). Lower numbers are better:
Before After
File Filtered Mean StdDev Mean StdDev Confidence Change
M2TS No 861.7 8.2 650.5 8.1 100.0% +32.5%
MKV No 868.9 7.4 731.7 9.0 100.0% +18.8%
M2TS Yes 250.0 11.2 27.2 3.4 100.0% +817.9%
MKV Yes 149.0 12.8 1.7 0.8 100.0% +8526.3%
Yes, that last case shows vc1_parse() running 86 times faster! The M2TS
case does show a larger absolute improvement though, since it was worse
to begin with.
This patch has been tested with the FATE suite (albeit on x86 for speed).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
first_pic_header_flag needs to be set to allow the parsing code to change
some stream parameters, and not error out.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The parser uses VLC tables initialized in vc1_common_init(), therefore
we should call this function on parser init also.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
The mpeg4 video, H264 and VC-1 parser hold (directly or indirectly)
a MpegEncContext in their private context. Since they do not call the
common mpegvideo init function slice_context_count has explicitly set
to 1.
Prevents a null pointer dereference in the h264 parser and fixes
bug 193.
Pulldown flags are being set incorrectly and AVFrame->repeat_pict is not
being set. Also, skipped frames exit header parsing too early and do not
set pulldown flags appropriately. Ticks_per_frame needs to be set and
time_base adjusted so player can extend frame duration by a field time.
This fixes problems encountered when attempting to transcode HD-DVD EVOB
files with HandBrake. Also makes these files play smoothly in avplay.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
None of these symbols should be accessed directly, so declare them as
hidden.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit d36beb3f69)
Passing an explicit filename to this command is only necessary if the
documentation in the @file block refers to a file different from the
one the block resides in.
Originally committed as revision 22921 to svn://svn.ffmpeg.org/ffmpeg/trunk
Otherwise doxygen complains about ambiguous filenames when files exist
under the same name in different subdirectories.
Originally committed as revision 16912 to svn://svn.ffmpeg.org/ffmpeg/trunk