I went through all codecs and put them into five basic categories:
1. JPEG range only
2. MPEG range only
3. Explicitly tagged
4. Broken (codec supports both but encoder ignores tags)
5. N/A (headerless or pseudo-formats)
Filters in category 5 remain untouched. The rest gain an explicit
assignment of their supported color ranges, with codecs in category
4 being set to MPEG-only for safety.
It might be considered redundant to distinguish between 0 (category 5)
and MPEG+JPEG (category 3), but in doing so we effectively communicate
that we can guarantee that these tags will be encoded, which is distinct
from the situation where there are some codecs that simply don't have
tagging or implied semantics (e.g. rawvideo).
A full list of codecs follows:
JPEG range only:
- amv
- roqvideo
MPEG range only:
- asv1, asv2
- avui
- cfhd
- cljr
- dnxhd
- dvvideo
- ffv1
- flv
- h261, h263, h263p
- {h263,vp8}_v4l2m2m
- huffyuv, ffvhuff
- jpeg2000
- libopenjpeg
- libtheora
- libwebp, libwebp_anim
- libx262
- libxavs, libxavs2
- libxvid
- mpeg1video, mpeg2video
- mpeg2_qsv
- mpeg2_vaapi
- mpeg4, msmpeg4, msmpeg4v2, wmv1, wmv2
- mpeg4_omx
- prores, prores_aw, prores_ks
- rv10, rv20
- snow
- speedhq
- svq1
- tiff
- utvideo
Explicitly tagged (MPEG/JPEG):
- {av1,h264,hevc}_nvenc
- {av1,h264,hevc}_vaapi
- {av1,h264,hevc,vp8,vp9,mpeg4}_mediacodec
- {av1,h264,hevc,vp9}_qsv
- h264_amf
- {h264,hevc,prores}_videotoolbox
- libaom-av1
- libkvazaar
- libopenh264
- librav1e
- libsvtav1
- libvpx, libvpx-vp9
- libx264
- libx265
- ljpeg
- mjpeg
- vc2
Broken (encoder ignores tags):
- {av1,hevc}_amf
- {h264,hevc,mpeg4}_v4l2m2m
- h264_omx
- libxeve
- magicyuv
- {vp8,vp9,mjpeg}_vaapi
N/A:
- ayuv, yuv4, y41p, v308, v210, v410, v408 (headerless)
- pgmyuv (headerless)
- rawvideo, bitpacked (headerless)
- vnull, wrapped_avframe (pseudocodecs)
The Constant Quality (CQ) range for the AV1 codec is actually 0 to
63, contrary to what is stated in the header and documentation.
Signed-off-by: Diego Felix de Souza <ddesouza@nvidia.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
When Split frame encoding is enabled, each input frame is partitioned into
horizontal strips which are encoded independently and simultaneously by
separate NVENCs, usually resulting in increased encoding speed compared to
single NVENC encoding.
Signed-off-by: Diego Felix de Souza <ddesouza@nvidia.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Default GOP size is now set by preset and tuning info. This GOP size is only overwriten if -g value is provided.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
The implementation is flawed in that the frame opaque data is not in
fact correctly reordered along with the packets, but is being output in
packet input order, just like the dts are.
This reverts commit 3553809703.
The encoder seems to be trading blows with hevc_nvenc.
In terms of quality at low bitrate cbr settings, it seems to
outperform it even. It produces fewer artifacts and the ones it
does produce are less jarring to my perception.
At higher bitrates I had a hard time finding differences between
the two encoders in terms of subjective visual quality.
Using the 'slow' preset, av1_nvenc outperformed hevc_nvenc in terms
of encoding speed by 75% to 100% while performing above tests.
Needless to say, it always massively outperformed h264_nvenc in terms
of quality for a given bitrate, while also being slightly faster.
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation of switching the default init-thread-safety
to a codec being init-thread-safe.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This structure is no longer declared in a public header,
so using an FF-prefix is more appropriate.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
With these triggering a lot of crashes recently, an option to globally
disable all of them is added as a tool to work around those crashes in
case the SEI data is not needed by the user.
Also re-enables s12m for hevc_nvenc, since the issue is not specifically
with that, but it affects all SEI data.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit follows the same logic as 061a0c14bb, but for the encode API: The
new public encoding API will no longer be a wrapper around the old deprecated
one, and the internal API used by the encoders now consists of a single
receive_packet() callback that pulls frames as required.
amf encoders adapted by James Almer
librav1e encoder adapted by James Almer
nvidia encoders adapted by James Almer
MediaFoundation encoders adapted by James Almer
vaapi encoders adapted by Linjie Fu
v4l2_m2m encoders adapted by Andriy Gelman
Signed-off-by: James Almer <jamrial@gmail.com>
Previously, there was no way to flush an encoder such that after
draining, the encoder could be used again. We generally suggested
that clients teardown and replace the encoder instance in these
situations. However, for at least some hardware encoders, the cost of
this tear down/replace cycle is very high, which can get in the way of
some use-cases - for example: segmented encoding with nvenc.
To help address that use case, we added support for calling
avcodec_flush_buffers() to nvenc and things worked in practice,
although it was not clearly documented as to whether this should work
or not. There was only one previous example of an encoder implementing
the flush callback (audiotoolboxenc) and it's unclear if that was
intentional or not. However, it was clear that calling
avocdec_flush_buffers() on any other encoder would leave the encoder in
an undefined state, and that's not great.
As part of cleaning this up, this change introduces a formal capability
flag for encoders that support flushing and ensures a flush call is a
no-op for any other encoder. This allows client code to check if it is
meaningful to call flush on an encoder before actually doing it.
I have not attempted to separate the steps taken inside
avcodec_flush_buffers() because it's not doing anything that's wrong
for an encoder. But I did add a sanity check to reject attempts to
flush a frame threaded encoder because I couldn't wrap my head around
whether that code path was actually safe or not. As this combination
doesn't exist today, we'll deal with it if it ever comes up.
Explicitly identify decoder/encoder wrappers with a common name. This
saves API users from guessing by the name suffix. For example, they
don't have to guess that "h264_qsv" is the h264 QSV implementation, and
instead they can just check the AVCodec .codec and .wrapper_name fields.
Explicitly mark AVCodec entries that are hardware decoders or most
likely hardware decoders with new AV_CODEC_CAPs. The purpose is allowing
API users listing hardware decoders in a more generic way. The proposed
AVCodecHWConfig does not provide this information fully, because it's
concerned with decoder configuration, not information about the fact
whether the hardware is used or not.
AV_CODEC_CAP_HYBRID exists specifically for QSV, which can have software
implementations in case the hardware is not capable.
Based on a patch by Philip Langdale <philipl@overt.org>.
Merges Libav commit 47687a2f8a.
The previous default sets the allocated surfaces to 32 unless it is
user-overridden or the lookahead parameter is set.
Change the surfaces calculation for default, B-frames and lookahead scenario.
AVCodecContext::refs is used to control the DPB size to be used by the
encoder. The default value for AVCodecContext::refs as set in
libavcodec/options_table.h is 1.
This patch sets AVCodecContext::refs to 0 for h264_nvenc and hevc_nvenc in
order to let the driver take the decision of the correct DPB size to use in
all cases.
Signed-off-by: Srinath K R <skr@nvidia.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
AVCodecContext::refs is used to control the DPB size to be used by the
encoder. The default value for AVCodecContext::refs as set in
libavcodec/options_table.h is 1.
This patch sets AVCodecContext::refs to 0 for h264_nvenc and hevc_nvenc in
order to let the driver take the decision of the correct DPB size to use in
all cases.
Signed-off-by: Srinath K R <skr@nvidia.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>