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release/1.0
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N
ffmpeg-0.6.3
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${ noResults }
9 Commits (8b7a9729aa162e2bbd571933f1aa40767f1ff47b)
Author | SHA1 | Message | Date |
---|---|---|---|
Anton Khirnov | 6f58b4dc47 |
nvenc: drop the hard dependency on CUDA
The code needs only a few definitions from cuda.h, so define them directly when CUDA is not enabled. CUDA is still required for accepting HW frames as input. Based on the code by Timo Rothenpieler <timo@rothenpieler.org>. |
9 years ago |
Timo Rothenpieler | a1e215ea01 |
nvenc: Delay frame output to increase encoding speed
Signed-off-by: Anton Khirnov <anton@khirnov.net> |
9 years ago |
Vittorio Giovara | 41ed7ab45f |
cosmetics: Fix spelling mistakes
Signed-off-by: Diego Biurrun <diego@biurrun.de> |
9 years ago |
Anton Khirnov | 871d0930d4 |
nvenc: support CUDA frames as input
|
9 years ago |
Anton Khirnov | c51b2c79a7 |
Allow linking to CUDA dynamically instead of dlopen()ing it at runtime
|
9 years ago |
Anton Khirnov | 118beda355 |
nvenc: merge input and output surface structs
An input frame always corresponds to exactly one output packet, so there is no point in complicating the situation by managing them separately. |
9 years ago |
Anton Khirnov | 28259c13db |
nvenc: factor out the pixel format list
|
9 years ago |
Anton Khirnov | c59fec783d |
nvenc: generate dts properly
When there is a non-zero decoding delay due to reordering, the first dts should be lower than the first pts (since the first packet fed to the decoder does not produce any output). Use the same scheme used in mpegvideo_enc (which comes from x264 originally) -- wait for first two timestamps and extrapolate linearly to the past to produce the first dts value. |
9 years ago |
Luca Barbato | b08caa87c3 |
nvenc: H264 and HEVC encoders
Partially based on the work of Timo Rothenpieler <timo@rothenpieler.org> Signed-off-by: Luca Barbato <lu_zero@gentoo.org> |
10 years ago |