Make the one-time initialization in av_get_cpu_flags() thread-safe. The
static variables |flags|, |cpuflags_mask|, and |checked| in
libavutil/cpu.c are read and written using normal load and store
operations. These are considered as data races. The fix is to use atomic
load and store operations.
Remove the |checked| variable because the invalid value of -1 for
|flags| can be used to indicate the same condition. Rename |flags| to
|cpu_flags| and move it to file scope.
The fix can be verified by running the libavutil/tests/cpu_init.c test
program under ThreadSanitizer:
./configure --toolchain=clang-tsan
make libavutil/tests/cpu_init
libavutil/tests/cpu_init
There should be no warnings from ThreadSanitizer.
Co-author: Dmitry Vyukov of Google, who suggested the data race fix.
Signed-off-by: Wan-Teh Chang <wtc@google.com>
While no decoder currently exports spherical information, this type
represents a frame property that has to be passed through from container
to frames.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
While no decoder currently exports spherical information, this type
represents a frame property that has to be passed through from container
to frames.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Fill it with AVStereo3D and AVDisplayMatrix documentation.
Apply the necessary changes to make verbatim code look good in doxygen.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
floats are not necessarily normalized, so a normalized softfloat needs
MIN_EXP lowered by 23 to cover that range.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Fixes make checkheaders on systems without the Cuda Toolkit, which
was broken after the dynlink changes.
Signed-off-by: James Almer <jamrial@gmail.com>
Remove the |checked| variable because the invalid value of -1 for
|flags| can be used to indicate the same condition. Also rename |flags|
to |cpu_flags| because there are a local variable and a function
parameter named |flags| in the same file.
Co-author: Dmitry Vyukov of Google
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Requested-by: wm4 ([FFmpeg-devel] [PATCH] avutil/opt: Support max > INT64_MAX in write_number() with AV_OPT_TYPE_INT64)
Requested-by: ronald ([FFmpeg-devel] [PATCH] avutil/opt: Support max > INT64_MAX in write_number() with AV_OPT_TYPE_INT64)
Reviewed-by: Andreas Cadhalpun <andreas.cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
P016 is the 16-bit variant of NV12 (planar luma, packed chroma), using
two bytes per component.
It may, and in fact is most likely to, be used in situations where
there are less than 16 bits of data. It is the responsibility of
the writer to zero out any unused LSBs.
Just the presence of a hw frames context is not enough to detect whether
the transfer is an upload or a download, because hw frames mapped to
system memory will have a hw frames context attached.
D3DLOCK_READONLY properly corresponds to the absence of the write flag,
not to the presence of the read flag, while D3DLOCK_DISCARD is
equivalent to the overwrite flag.
With apple tools, the linker fails with errors like these, if the
offset is negative:
ld: in section __TEXT,__text reloc 8: symbol index out of range for architecture arm64
This is cherry-picked from libav commit
c44a8a3eab.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
We reset .Lpic_gp to zero at the start of each function, which means
that the logic within movrelx for clearing gp when necessary will
be missed.
This fixes using movrelx in different functions with a different
helper register.
This is cherry-picked from libav commit
824e8c2840.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This is similar to commit 9ac61e73d0.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The Intel binary iHD driver does not support the
VASurfaceAttribMemoryType, so surface allocation will fail when using
it.
(cherry picked from commit 2124711b95)
If no string argument is supplied when av_hwdevice_ctx_create() is
called to create a VAAPI device, we currently only try the default
X11 display (that is, $DISPLAY) to find a device, and will therefore
fail in the absence of an X server to connect to. Change the logic
to also look for a device via the first DRM render node (that is,
"/dev/dri/renderD128"), which is probably the right thing to use in
most simple configurations which only have one DRM device.
(cherry picked from commit 121f34d5f0)
The driver being used is detected inside av_hwdevice_ctx_init() and
the quirks field then set from a table of known device. If this
behaviour is unwanted, the user can also set the quirks field
manually.
Also adds the Intel i965 driver quirk (it does not destroy parameter
buffers used in a call to vaRenderPicture()) and detects that driver
to set it.
(cherry picked from commit 4926fa9a4a)
We reset .Lpic_gp to zero at the start of each function, which means
that the logic within movrelx for clearing gp when necessary will
be missed.
This fixes using movrelx in different functions with a different
helper register.
Signed-off-by: Martin Storsjö <martin@martin.st>
With apple tools, the linker fails with errors like these, if the
offset is negative:
ld: in section __TEXT,__text reloc 8: symbol index out of range for architecture arm64
Signed-off-by: Martin Storsjö <martin@martin.st>
Uploading/downloading data through VPP may not work for some formats, in
that case we can still try to call av_hwframe_transfer_data() on the
child context.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Certain pixel formats (e.g. P8) might not be supported for
download/upload through VPP operations, but can still be used otherwise.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
When using GPU surfaces with QSV, one needs to supply a frame allocator,
which will be invoked to pass surface pools to libmfx.
For encoding, this allocator gets invoked not only for the pool of input
frames, but also for a separate pool of (apparently) reconstructed frames
and another pool of MFX_FOURCC_P8, which on Windows needs to return
D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded
bitstream on the GPU.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>