into its own file, it doesn't belong in h264dsp_mmx.c (much less so in
dsputil_mmx.c).
Originally committed as revision 24990 to svn://svn.ffmpeg.org/ffmpeg/trunk
The stride can be negative and must be sign extended before being
used in pointer arithmetic.
Originally committed as revision 24926 to svn://svn.ffmpeg.org/ffmpeg/trunk
This is to avoid split asm sections that attempt to preserve some
registers between sections.
Originally committed as revision 24869 to svn://svn.ffmpeg.org/ffmpeg/trunk
Grab from the bitstream in 16-bit chunks instead of 8-bit chunks.
TODO: grab in 32-bit chunks on 64-bit systems.
Originally committed as revision 24783 to svn://svn.ffmpeg.org/ffmpeg/trunk
Many H.264 derivatives, like RV40 and VP8, use the H.264 prediction functions
but not the weight/loopfilter functions.
This should reduce the size of builds with one of these derivatives but without
H.264 decoding itself.
Originally committed as revision 24741 to svn://svn.ffmpeg.org/ffmpeg/trunk
Lets us do the zeroing in asm instead of C.
Also makes it consistent with the way the regular iDCT code does it.
Originally committed as revision 24668 to svn://svn.ffmpeg.org/ffmpeg/trunk
unchanged bytes) in the horizontal simple loopfilter. This makes the filter
quite a bit faster in itself (~30 cycles less on Core1), probably mostly
because we don't need a complex 4x4 transpose, but only a simple byte
interleave. Also allows using pextrw on SSE4, which speeds up even more
(e.g. 25% faster on Core i7).
Originally committed as revision 24638 to svn://svn.ffmpeg.org/ffmpeg/trunk
5-10% faster or more on Phenom, Athlon 64, and some others.
Helps some on pre-SSSE3 Intel chips as well, but not as much.
Originally committed as revision 24513 to svn://svn.ffmpeg.org/ffmpeg/trunk
mbedge loopfilter functions, by re-using space that holds a variable
that we no longer need.
Originally committed as revision 24510 to svn://svn.ffmpeg.org/ffmpeg/trunk
future new optimizations (imagine a sse5) much easier. Also fix a bug where
we used the direction (%2) rather than optimization (%1) to enable this, which
means it wasn't ever actually used...
Originally committed as revision 24507 to svn://svn.ffmpeg.org/ffmpeg/trunk
splits it into small optimization-specific macros which are selected for each
DSP function. The advantage of this approach is that the sse4 functions now
use the ssse3 codepath also without needing an explicit sse4 codepath.
Originally committed as revision 24487 to svn://svn.ffmpeg.org/ffmpeg/trunk
This is a lot more reliable to get cmov rather than trying to trick gcc into
generating it, useful since it's 2% faster overall.
Patch by Eli Friedman <eli.friedman at gmail>
Originally committed as revision 24471 to svn://svn.ffmpeg.org/ffmpeg/trunk
Take shortcuts based on statistically common situations.
Add 4-at-a-time idct_dc function (mmx and sse2) since rows of 4 DC-only DCT
blocks are common.
TODO: tie this more directly into the MB mode, since the DC-level transform is
only used for non-splitmv blocks?
Originally committed as revision 24452 to svn://svn.ffmpeg.org/ffmpeg/trunk
SSSE3 versions, improve SSE2 versions a bit.
SSE2/SSSE3 mbedge h functions are currently broken, so explicitly disable them.
Originally committed as revision 24403 to svn://svn.ffmpeg.org/ffmpeg/trunk
Avoid pextrw, since it's slow on many older CPUs.
Now it doesn't require mmxext either.
Originally committed as revision 24397 to svn://svn.ffmpeg.org/ffmpeg/trunk