This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This proved beneficial for performance: For the sample [1] the number
of decicycles in one decode call decreased from 155851561 to 108158037
for Clang 10 and from 168270467 to 128847479 for GCC 9.3. For x86-32
compiled with GCC 9.3 and run on an x64 Haswell the number increased
from 158405517 to 202215769, so that the cached bitstream reader is only
enabled if HAVE_FAST_64BIT is set. These values are the average of 10
runs each looping five times over the input.
[1]: samples.ffmpeg.org/ffmpeg-bugs/trac/ticket2593/fraps_flv1_decoding_errors.avi
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The fraps decoder already checked for overreads manually (and errored
out in this scenario), yet it still enabled implicit checks, leading to
worse performance and more code size.
This commit disables the implicit bitstream reader checks. For the
sample [1] this improves performance from 195105896 to 155851561
decicycles for Clang 10 and from 222801887 to 168270467 decicycles when
compiled with GCC 9.3. These values are the average of 10 runs each
looping ten times over the input.
[1]: samples.ffmpeg.org/ffmpeg-bugs/trac/ticket2593/fraps_flv1_decoding_errors.avi
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Also break some long lines, remove codec function placeholder comments
and add spaces in sample/pixel format lists.
Signed-off-by: Martin Storsjö <martin@martin.st>
Prevents crash when trying to copy from a non-existing plane in e.g.
a RGB32 reference image to a YUV420P target image
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Offsets are relative to the end of the header, not the
start of the buffer, thus the buffer size needs to be subtracted.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Codec is too simple to gain much from it at lower resolutions,
but should help at very high resolutions, particularly for
v3 and v5 where a not too optimized pseudo-YUV to RGB
is done in the codec.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>