C++ does not allow to mix different enums, so e.g. code comparing
ACodecID with CodecID would fail to compile with gcc.
This very evil hack should fix this problem.
This file defines a single, huge function, MPV_motion(), which
although being declared inline is not actually inlined by the
compiler (for good reason). There is thus no sense in defining
this function in a header file, resulting in multiple copies of
it in the final library.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This adds a hidden config variable for the mpegvideo.o dependency
and selects from the codecs which require it.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This change introduces a basic encoder for 3GPP Timed Text subtitles,
also known as TX3G, Quicktime subtitles, or "movtext" in the existing
code.
This initial change doesn't attempt to write styling information,
and just writes the plain text of the subtitles. I intend to add
support for styles eventually, but it's challenging due to a lack
of existing players that support them.
Note that an additional change is required to the mov/mp4 muxer to
write empty subtitle packets to indicate subtitle duration.
Signed-off-by: Philip Langdale <philipl@overt.org>
This allows building dct-test even if aandcttab.o is not pulled in
by any enabled codec. The DCT with which these tables are used does
not use them directly, so building it without the tables is possible.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This change introduces a basic decoder for 3GPP Timed Text subtitles,
also known as TX3G, Quicktime subtitles, or "movtext" in the existing
code.
This initial change doesn't attempt to parse styling information,
and just reads the plain text of the subtitles. I intend to add
support for styles eventually, but it's challenging due to a lack
of existing players that support them.
Signed-off-by: Philip Langdale <philipl@overt.org>
Work done for SOCIS 2011.
See thread:
Subject: [libav-devel] [PATCH 2/3] tiff: Add GeoTIFF support to the TIFF decoder
Date: Tue, 4 Oct 2011 00:19:52 +0200
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
Compared to the decoder side, this code is able to change both the
delay and the number of threads seamlessly during encoding. Also
any idle thread can pick up tasks, the strict round robin in order
limit is gone too.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>