This reverts commit bf36dc50ea, reversing
changes made to b7fc2693c7.
Conflicts:
libavcodec/h264.c
Keeping support for the old VDPAU API has been requested by our VDPAU maintainer
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Using VDPAU correctly means checking for preemption
and possibly regenerating the context all the time.
With the current API there is no context or other
user-defined pointer and thus this in not possible
during decoding unless using some hack like global
variables.
The need to reinitialize both surfaces and even function
pointers makes handling preemption even more difficult.
This patch introduces a new render2 function that gets
both the AVCodecContext and AVFrame in addition,
in both the user can store additional opaque data.
This allows even advanced approaches like keeping a
"generation counter" for the surfaces so they can be
regenerated on the fly and efficiently.
In addition, the function has a return value that will
be passed through all the way instead of being silently
ignored as for the current render function.
Unfortunately the HWAccel API has no way of providing
API/ABI compatibility, so a currently disallowed
state (render pointer being NULL) is used to extend it.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This reverts commit da22ba7df4 since it
broke slice threading. Slice threading just duplicates MpegEncContext
so every value used during mpeg_decode_slice has to be in it.
A second patch will fix the illusion that Mpeg1Context is available
in mpeg_decode_slice.
start of decoding a picture instead of at the end.
Fixes mmco01.264
Patch by Stephen Warren
Originally committed as revision 22728 to svn://svn.ffmpeg.org/ffmpeg/trunk
suggested by Michael, the new names better describe the contents of the files.
Originally committed as revision 17168 to svn://svn.ffmpeg.org/ffmpeg/trunk