This simplifies incoming SDL related changes by removing potential
mismatching states of sdl and sdl2 variables. Since a component can have
all kind of states (such as unset, enabled, disabled or requested),
keeping these variables in sync manually in random places is not robust.
This avoids having to use pseudo relocations.
The version script used for exporting functions is skipped as soon
as the set of object files contains symbols marked with dllexport,
therefore we need to use makedef to produce the full list of symbols
to be exported.
Signed-off-by: Martin Storsjö <martin@martin.st>
The toolchain for this target is unmaintained since many years.
While it has been continuously build tested on fate, it hasn't
actually been tested at runtime since many, many years (and back
then, only a few codecs in libavcodec were tested).
So far, keeping support for it has been mostly effortless, but
the compiler does seem to have issues with dllimported data symbols,
ending up as internal compiler errors in some cases. Instead of
jumping through further hoops to work around that, just remove the
target.
Signed-off-by: Martin Storsjö <martin@martin.st>
This patch makes the libvmaf filter use pkg-config to detect
and link to libvmaf.
Signed-off-by: Ashish Singh <ashk43712@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This applies a specific fixup to some Bluray streams which contain
redundant PPSs modifying irrelevant parameters of the stream which
confuse other transformations which require correct extradata.
A new single global PPS is created, and all of the redundant PPSs
within the stream are removed.
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
Merged from Libav commit 4d330da006.
Works with VAAPI, VDPAU, DXVA2 and D3D11VA.
Signed-off-by: Liu, Kaixuan <kaixuan.liu@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Reviewed-by: Steven Liu <lingjiujianke@gmail.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
This one changes the previous vmaf patch to libvmaf to keep it separate from the
native implementation of vmaf inside ffmpeg later.
Signed-off-by: Ashish Singh <ashk43712@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The pkg-config file is relatively new (2013), so some distros might
not have it yet. And the -lstdc++ being required for the static lib
is only present since the last release in December 2016.
libvorbis comes with pkg-config files since at least v1.0.1, way back in 2003.
We need the two checks for vorbis and vorbisenc because we use functions from
both and Xiph considers them separate libraries.
The check is inverted (vorbis first then vorbisenc) because add_extralibs()
prepends to EXTRALIBS instead of appending. For both shared and static linking
the order didn't seem to matter anyway, testing with MinGW.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
When targeting the UWP API subset, the LoadLibrary function is not
available (and the fallback, LoadPackagedLibrary, can't be used to
load system DLLs). In these cases, link directly to the functions
in the DLLs instead of trying to load them dynamically at runtime.
Merges Libav commit fd1ffa1f10.
Signed-off-by: Martin Storsjö <martin@martin.st>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Merges Libav commit f9e7a2f95a.
Also adds untested VP9 support.
The check for DXVA2 COBJs is removed. Just update your MinGW to
something newer than a 5 year old release.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
These variables might be set from a previous probe run, but one or the
other program that is probed for may not grok the flags, resulting in
errors during assembling when the values of those variables are passed
to the assembler.