Use "bx lr", or "pop {lr}", which do proper mode switching
between thumb and arm modes. A plain "mov pc, lr" does not switch
from thumb mode to arm mode (while in arm mode, it does switch
mode for a thumb caller).
This is normally not an issue, as CONFIG_THUMB only is enabled if
the C compiler defaults to thumb; but stick to patterns that can
do mode switching if needed, for consistency.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some files currently rely on libavutil/cpu.h to include it for them;
yet said file won't use include it any more after the currently
deprecated functions are removed, so include attributes.h directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Branch to global symbol results in reference to PLT, and when compiling
for THUMB-2 - in a R_ARM_THM_JUMP19 relocation. Some linkers don't
support this relocation (ld.gold), while others can end up truncating
the relocation to fit (ld.bfd).
Convert this branch through PLT into a direct branch that the assembler
can resolve locally.
See https://github.com/android-ndk/ndk/issues/337 for background.
The current workaround is to disable neon during gstreamer build,
which is not optimal and can be reverted after this patch:
41556c4157
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
separate dsp.resample to dsp.resample_common and dsp.resample_linear
and choose to call faster resample_common even when linear_interp=on
when c->frac and c->dst_incr_mod are both zero
speed up resampling when exact_rational and linear_interp are both
enabled because exact_rational force c->frac and c->dst_incr_mod to
be zero when soft compensation does not happen
benchmark on exact_rational=on:linear_interp=on
old new
real 8.432s 5.097s
user 7.679s 4.989s
sys 0.125s 0.107s
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
give high quality resampling
as good as with linear_interp=on
as fast as without linear_interp=on
tested visually with ffplay
ffplay -f lavfi "aevalsrc='sin(10000*t*t)', aresample=osr=48000, showcqt=gamma=5"
ffplay -f lavfi "aevalsrc='sin(10000*t*t)', aresample=osr=48000:linear_interp=on, showcqt=gamma=5"
ffplay -f lavfi "aevalsrc='sin(10000*t*t)', aresample=osr=48000:exact_rational=on, showcqt=gamma=5"
slightly speed improvement
for fair comparison with -cpuflags 0
audio.wav is ~ 1 hour 44100 stereo 16bit wav file
ffmpeg -i audio.wav -af aresample=osr=48000 -f null -
old new
real 13.498s 13.121s
user 13.364s 12.987s
sys 0.131s 0.129s
linear_interp=on
old new
real 23.035s 23.050s
user 22.907s 22.917s
sys 0.119s 0.125s
exact_rational=on
real 12.418s
user 12.298s
sys 0.114s
possibility to decrease memory usage if soft compensation is ignored
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>