This allows doing this redirection, if building with clang against
old enough MSVC headers that lack strtoll (2012 and older).
Signed-off-by: Martin Storsjö <martin@martin.st>
When targeting COFF (windows), clang doesn't support this
directive (while binutils supports it for all targets).
Signed-off-by: Martin Storsjö <martin@martin.st>
Add new -march values for Intel and AMD CPUs introduced with GCC 5 and 6, and
improve SunCC flags accordingly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
This reverts commit cb8646af24.
This change has brough more issues than benefits, between compilation
time failures depending on flags used and code miscompilation causing
runtime crashes.
See the "[PATCH 2/2] configure: Enable GCC vectorization on ≥4.9"
thread in the ffmpeg-devel mailing list for the relevant discussion.
Visual Studio 2015 Update 3 introduced a new SSA optimizer, however
it unfortunately causes miscompilations. Until it is fixed, the new
optimizations are disabled and should be re-checked on subsequent
compiler releases.
Fixes recent FATE failure of fate-lavf-pam on VS2015.
While it is less featureful (and slower) than the built-in H264
decoder, one could potentially want to use it to take advantage
of the cisco patent license offer.
Signed-off-by: Martin Storsjö <martin@martin.st>
This patch also makes BlackMagic drivers v10.6.1 a hard requirement.
Reviewed-by: Deti Fliegl <deti@fliegl.de>
Signed-off-by: Marton Balint <cus@passwd.hu>
Fixes#4124: Invalid argument '-std=c99' not allowed with 'C++/ObjC++'
C++ files fail to compile. This adds '-std=c++11' to CXX_FLAGS to fix.
Signed-off-by: Rick Kern <kernrj@gmail.com>
This avoids enabling and building the x264rgb encoder when its actually not supported and
thus would not work
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
With compilers that do not support proper dead code elimination, like
Sun C 5.12, linking fails due to missing references to unavailable,
but also unused, symbols.
Bug-Id: 895
As the nvEncodeApi.h header is now MIT licensed, this can be dropped.
The loaded CUDA and NVENC libraries are part of the nvidia driver, and
thus count as system libraries.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The code needs only a few definitions from cuda.h, so define them
directly when CUDA is not enabled. CUDA is still required for accepting
HW frames as input.
Based on the code by Timo Rothenpieler <timo@rothenpieler.org>.
Group them in a subsection of the external library section. That should
make them easier to find and understand how they fit in the scheme of
things.
Also, rewrite the description text in a similar way as in the previous
commit.
Add a more accurate description of what the switches actually do (i.e.
allow using the given library, not enabling the corresponding
codecs etc.).
Replace the library descriptions, in many cases boilerplate text without
useful information, with a short summary of what the library does.
This uses a new MMAL feature, which limits the number of extra frames
that can be buffered within the decoder. VIDEO_MAX_NUM_CALLBACKS can
be defined as positive or negative number. Positive numbers are
absolute, and can lead to deadlocks if the user underestimates the
number of required buffers. Negative numbers specify the number of extra
buffers, e.g. -1 means no extra buffer, (-1-N) means N extra buffers.
Set a gratuitous default of -11 (N=10). This is much lower than the
firmware default, which appears to be 96.
This is backwards compatible, but needs a symbol only present in newer
firmware headers. (It's an enum item, so it requires a check in
configure.)
Signed-off-by: Anton Khirnov <anton@khirnov.net>