Works only with video stream.
First pass without seeking -- counts crcs of a frames and store it in an array.
After that it seeks a lot in different places and checks if crcs of these frames and crcs of frames in array are the same.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If the return value doesn't fit in a single register rdx/edx can in some
cases be used in addition to rax/eax.
Doesn't affect any of the existing checkasm tests but might be useful later.
Also comment the relevant code a bit better.
Now we no longer have to rely on function pointers intentionally
declared without specified argument types.
This makes it easier to support functions with floating point parameters
or return values as well as functions returning 64-bit values on 32-bit
architectures. It also avoids having to explicitly cast strides to
ptrdiff_t for example.
As suggested, posting the combined patch with the fate changes.
The patch sets the default style in ASS from the default style
information present in the movtext header.
Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
FATE is non-interactive; it should not listen to user commands
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
This should fix leaving the terminal in a messed up state with
zsh in case of crashes during fate
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Compute individual stream durations in matroska muxer.
Write them as string tags in the same format as mkvmerge tool does.
Signed-off-by: Sasi Inguva <isasi@google.com>
configure does check for isatty, and checkasm properly checks
HAVE_ISATTY, but on some platforms (e.g. WinRT), io.h needs to be
included for isatty to be available.
Signed-off-by: Martin Storsjö <martin@martin.st>
Also replace custom tests for MD5 with those published in RFC 2202
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
Avoid clipping due to quantization noise to produce audible
artifacts, by detecting near-clipping signals and both attenuating
them a little and encoding escape-encoded bands (usually the
loudest) rounding towards zero instead of nearest, which tends to
decrease overall energy and thus clipping.
Currently fate tests measure numerical error so this change makes
tests using asynth (which are near clipping) report higher error
not less, because of window attenuation. Yet, they sound better,
not worse (albeit subtle, other samples aren't subtle at all).
Only measuring psychoacoustically weighted error would make for
a representative test, so that will be left for a future patch.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The test file they use needs avdevice to be created
Probably fixes Ticket 4455
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes Ticket4664
The changed fate tests lack red/blue shades and thus look correct
either way
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>