For luma, qp can only change at the CU level, so the qp tab size is related to the CU.
For chroma, considering the joint CbCr, the QP tab size is related to the TU.
The parser stage is not parallelizable.
We need to schedule it as soon as possible to create later stages, which are more parallelizable
clips | before | after | delta
--------------------------------------------|--------|-------|------
RitualDance_1920x1080_60_10_420_37_RA.266 | 342.7 | 365.3 | 6.59%
NovosobornayaSquare_1920x1080.bin | 321.7 | 400 | 24.34%
Tango2_3840x2160_60_10_420_27_LD.266 | 82.3 | 91.7 | 11.42%
RitualDance_1920x1080_60_10_420_32_LD.266 | 323.7 | 319.3 | -1.36%
Chimera_8bit_1080P_1000_frames.vvc | 364 | 411.3 | 12.99%
BQTerrace_1920x1080_60_10_420_22_RA.vvc | 162.7 | 185.7 | 14.14%
Decoder-Side Motion Vector Refinement is about 4~8% CPU usage for some clips
here is the test result for one time
clips | before| after | delta
------------------------------------------|-------|-------|------
RitualDance_1920x1080_60_10_420_37_RA.266 | 338.7 | 354.3 |4.61%
NovosobornayaSquare_1920x1080.bin | 320.3 | 329.3 |2.81%
Tango2_3840x2160_60_10_420_27_LD.266 | 83.3 | 83.7 |0.48%
RitualDance_1920x1080_60_10_420_32_LD.266 | 320.7 | 327.3 |2.06%
Chimera_8bit_1080P_1000_frames.vvc | 360.7 | 381.0 |5.63%
BQTerrace_1920x1080_60_10_420_22_RA.vvc | 161.7 | 163.0 |0.80%
x265 added support for alpha starting with build 210.
While doing so, x265_encoder_encode() changed its fifth arg to
an array of pointers to x265_picture. This broke building lavc/libx265.c
This patch simply unbreaks the build and maintains existing single-layer
non-alpha encoding support.
Fixes#11130
Fixes "libavcodec/snowenc.c:718:27: runtime error: left shift of 8509032 by 8 places cannot be represented in type 'int'"
as seen in fate-vsynth2-snow-hpel under ubsan.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: two use-of-uninitialized-value
Fixes: 70856/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VC1IMAGE_fuzzer-5539349918187520
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Related: CID1473562 Unchecked return value
Related: CID1473592 Unchecked return value
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Encoders may emit a buffering period SEI without a corresponding
SPS/PPS if the SPS/PPS is carried out-of-band, eg with avcc.
During Annex B conversion, this may result in the SPS/PPS being
inserted *after* the buffering period SEI but before the IDR NAL.
Since the buffering period SEI references the SPS, the SPS/PPS
needs to come first.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
binutils 2.43 has stricter validation for labels[1] and results in errors
when building ffmpeg for armv5:
src/libavcodec/arm/mlpdsp_armv5te.S:232: Error: junk at end of line, first unrecognized character is `0'
Remove the leading zero in the "01" label to resolve this error.
[1] https://sourceware.org/git/?p=binutils-gdb.git;a=commit;h=226749d5a6ff0d5c607d6428d6c81e1e7e7a994b
Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
Reorganize the code such that the frame threading code does not call the
decoders directly, but instead calls back into the generic decoding
code. This avoids duplicating the logic that wraps the decoder
invocation and allows receive_frame()-based decoders to use frame
threading.
Further work by Timo Rothenpieler <timo@rothenpieler.org>.
Also, set draining=1 in case a bitstream filter returns an
internally-triggered EOF. While no bitstream filters currently inserted
by decoders will do that, that may change in the future and it is better
to cover this case.
thread.h currently contains both API for decoder use and functions
internal to lavc generic layer. Move the latter to avcodec_internal.h,
which is a more appropriate place for them.
That variable is shared between frame threads in the same defective way
described in the previous commit. Fix it by adding a RefStruct-managed
arrays of flags that is propagated across frame threads in the standard
manner.
Remove now-unused FFV1Context.fsrc
layered_dpb only makes sense when dedicated_dpb is set to 1.
For some mysterious reason, some Nvidia drivers stopped indicating
SEPARATE_REFRENCES, but kept the COINCIDE flag, which broke
the code.