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${ noResults }
9 Commits (74744790a366ed53cfafa2b0720c27b1eaef770a)
Author | SHA1 | Message | Date |
---|---|---|---|
Lukasz Marek | c81a9d13f4 |
lavd/opengl_enc: fix parentheses in if condition
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at> |
11 years ago |
Lukasz Marek | 5059d8dfe3 |
lavd/opengl_enc: remove inlines
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | 69b19f2642 |
lavd/opengl_enc: fix window caption
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | 1fb1ddf647 |
lavd/opengl_enc: simplify opengl_load_procedures usage
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | c8275331ba |
lavd/opengl_enc: factorize deinit_context function
This commit also fixes opengl deinitialization. Program and shaders where not deleted. Could impact MacOS implementation based on SDL window. Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | 4afe1c1178 |
lavd/opengl_enc: factorize create/release window functions
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | c9074b992e |
lavd/opengl_enc: rename GL_RED_COMPONENT define
Rename GL_RED_COMPONENT into FF_GL_RED_COMPONENT to explicity mark it is internal define, not OpenGL API. Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | c72f916c15 |
lavd/opengl_enc: create format description table
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |
Lukasz Marek | ded6b3af41 |
lavd: add opengl device
It can render to OpenGL context provided by application or into SDL window Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> |
11 years ago |