They are also needed by the MMSH and MMST protocols and therefore
the file they are in is pulled in when these protocols are enabled
and used. By moving them to a separate file, linking statically to
libavformat while only using AVIO no longer pulls in all the
muxers/demuxers (and also no longer any AVCodecs when linking
statically to libavcodec).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This file will contain the AVFormatContext-specific parts
that are used by both demuxers and muxers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This file is both for the various public APIs that are demuxer-only
as well as for the demuxer-only internal functions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is only used by muxers. Given that it is not part of
the core muxing code and given that mux.c is already big enough,
it is moved to a new file for utility functions for muxing.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids having to rebuild big files every time FFMPEG_VERSION
changes (which it does with every commit).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This patch adds support for:
- ffplay ipfs://<cid>
- ffplay ipns://<cid>
IPFS data can be played from so called "ipfs gateways".
A gateway is essentially a webserver that gives access to the
distributed IPFS network.
This protocol support (ipfs and ipns) therefore translates
ipfs:// and ipns:// to a http:// url. This resulting url is
then handled by the http protocol. It could also be https
depending on the gateway provided.
To use this protocol, a gateway must be provided.
If you do nothing it will try to find it in your
$HOME/.ipfs/gateway file. The ways to set it manually are:
1. Define a -gateway <url> to the gateway.
2. Define $IPFS_GATEWAY with the full http link to the gateway.
3. Define $IPFS_PATH and point it to the IPFS data path.
4. Have IPFS running in your local user folder (under $HOME/.ipfs).
Signed-off-by: Mark Gaiser <markg85@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This patch builds on my previous DFPWM codec patch, adding a raw
audio format to be able to read/write the raw files that are most commonly
used (as no other container format supports it yet).
The muxers are mostly copied from the PCM demuxer and the raw muxers, as
DFPWM is typically stored as raw data.
Please see the previous patch for more information on DFPWM.
Signed-off-by: Jack Bruienne <jackbruienne@gmail.com>
It's needed for avformat_get_mov_video_tags() and avformat_get_mov_audio_tags(),
both public symbols defined in avformat.h
Signed-off-by: James Almer <jamrial@gmail.com>
The Matroska muxer has quite a lot of dependencies and lots of them
are unnecessary for WebM. By disabling the Matroska-only code
at compile time one can get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Forgotten in 1f447fd954.
Also only enable amr_probe() and amr_read_header() in case
the AMR demuxer is enabled; this avoids having to add
a rawdec.o dependency to the muxer.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
As suggested by Andreas Rheinhardt, most code of v210 demuxer is common code
which is duplicated from rawvideodec, so it's better to move v210/v210x
demuxer code to rawvideodec.c and reuse the common code.
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
This function is quite small (96B with GCC 11.2 on x64 Ubuntu 21.10
at -O3), making it more economical to duplicate it into libavformat
instead of exporting it as avpriv: Doing so saves 2x24B in .dynsim,
2x16B in .dynstr, 2x2B .gnu.version, 24B in .rela.plt, 16B in .plt,
16B in .plt.sec (if enabled), 4B .gnu.hash; besides the actual
duplicated code this also adds 2x8B .eh_frame_hdr and 24B .eh_frame.
In other words: Duplicating is neutral size-wise (it is also presumed
neutral for other systems). Given that it avoids the runtime
overhead of dynamic symbols, it is advantageouos to duplicate the
function.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These arrays have a size of 180 resp. six bytes. This does not
make it worthwhile to export them due to the overhead this occurs;
for x64 Elf/Linux/GNU: 2x2B version, 2x24B .dynsym, 24B .rela.dyn,
8B .got, 4B hash + twice the size of the name (here 20+23B).
Therefore these symbols are unavprived and duplicated for shared
builds.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
avpriv_mpeg4audio_sample_rates has a size of 64B and it is currently
avpriv; a clone of it exists in aacenctab.h and from there it is inlined
in aacenc.c (which also uses the avpriv version) and in the FLV muxer.
This means that despite it being avpriv both libavformat as well as
libavcodec have copies already.
This situation is clearly suboptimal. Given the overhead of exporting
symbols (for x64 Elf/Linux/GNU: 2x2B version, 2x24B .dynsym, 24B .rela.dyn,
8B .got, 4B hash + twice the size of the name (here 31B)) the object is
unavprived, i.e. duplicated into libavformat when creating a shared
build; but the duplicates in the AAC encoder and FLV muxer are removed.
This involves splitting of the sample rate table into a file of its own;
this allowed to break some spurious dependencies (e.g. both the AAC
encoder as well as the Matroska demuxer actually don't need the
mpeg4audio_get_config stuff).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are seven MJPEG-tables, five small (1x12, 4x17) and two
not small (2x162). These are all avpriv, despite this not being
worthwhile due to the overhead of exporting a symbol: The total
overhead for each symbol consists of two entries in .dynsym (24B each),
one entry in the importing library's .rela.dyn (24B) and one in .got
(8B) as well as 2x2B for symbol versions and 4B for symbol hashes
in the exporting library; in addition to that, the name of the symbol
is included in both exporting and importing libraries, using 2x210 bytes
in this case.
(The above numbers are for a x64 Elf/Linux/GNU system. Other platforms
will give different numbers.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Said table is 64 bytes long and exported so that it can be used both
in libavcodec and libavformat. This commit stops doing so and instead
duplicates it for shared builds, because the overhead of exporting the
symbol is bigger than 64 bytes. It consists of the length of the name of
the symbol (2x24 bytes), two entries in .dynsym (2x24 bytes), two
entries for symbol version (2x2 bytes), one hash value in the exporting
library (4 bytes) in addition to one entry in the importing library's
.got and .rela.dyn (8 + 24 bytes).
(The above numbers are for a Linux/GNU/Elf system; the numbers for other
platforms may be different.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is small (16 B) and therefore the overhead of exporting it more
than outweighs the size savings from not having duplicated symbols:
When the symbol is no longer avpriv, one saves twice the size of
the string containing the symbols name (2x30 byte), two entries
in .dynsym (24 bytes each on x64), one entry in the importing libraries
.got and .rela.dyn (8 + 24 bytes on x64) and two entries for the
symbol version (2 bytes each) and one hash value in the exporting
library (4 bytes).
(The exact numbers are of course different for other platforms
(e.g. when using dlls), but given that the strings saved alone
more than outweigh the array size it can be presumed that this
is beneficial for all platforms.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
In case of shared builds, some object files containing tables
are currently duplicated into other libraries: log2_tab.c,
golomb.c, reverse.c. The check for whether this is duplicated
is simply whether CONFIG_SHARED is true. Yet this is crude:
E.g. libavdevice includes reverse.c for shared builds, but only
needs it for the decklink input device, which given that decklink
is not enabled by default will be unused in most libavdevice.so.
This commit changes this by making it more explicit about what
to duplicate from other libraries. To do this, two new Makefile
variables were added: SHLIBOBJS and STLIBOBJS. SHLIBOBJS contains
the objects that are duplicated from other libraries in case of
shared builds; STLIBOBJS contains stuff that a library has to
provide for other libraries in case of static builds. These new
variables provide a way to enable/disable with a finer granularity
than just whether shared builds are enabled or not. E.g. lavd's
Makefile now contains: SHLIBOBJS-$(CONFIG_DECKLINK_INDEV) += reverse.o
Another example is provided by the golomb tables. These are provided
by lavc for static builds, even if one uses a build configuration
that makes only lavf use them. Therefore lavc's Makefile contains
STLIBOBJS-$(CONFIG_MXF_MUXER) += golomb.o, whereas lavf's Makefile
has a corresponding SHLIBOBJS-$(CONFIG_MXF_MUXER) += golomb_tab.o.
E.g. in case the MXF muxer is the only component needing these tables
only libavformat.so will contain them for shared builds; currently
libavcodec.so does so, too.
(There is currently a CONFIG_EXTRA group for golomb. But actually
one would need two groups (golomb_avcodec and golomb_avformat) in
order to know when and where to include these tables. Therefore
this commit uses a Makefile-based approach for this and stops
using these groups for the users in libavformat.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Improves code legibility by not using bit shifts.
Also avoids duplicating the dvcC/dvvC ISOM box writing code.
Signed-off-by: quietvoid <tcChlisop0@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
To avoid duplicating code. The implementation in dovi_isom is identical.
Signed-off-by: quietvoid <tcChlisop0@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Adds handling of dvcC/dvvC block addition mappings.
The parsing creates AVDOVIDecoderConfigurationRecord side data.
The configuration block is written when muxing into Matroska,
if DOVI side data is present for the track.
Most of the Matroska element parsing is based on Plex's FFmpeg source code.
Signed-off-by: quietvoid <tcChlisop0@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Adds demuxer for Square Enux SCD files.
Based off [1] and personal investigation.
This has only been tested against Drakengard 3 (PS3) *_SCD.XXX files
(big-endian). As it is highly likely that FFXIV (PC) files are little-endian,
this demuxer is marked as experimental until this can be confirmed.
[1]: http://ffxivexplorer.fragmenterworks.com/research/scd%20files.txt
Reviewed-by: Peter Ross <pross@xvid.org>
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
libavformat/utils.c has over 4800 lines and is supposed to contain
"various utility functions for use within FFmpeg". In reality it
contains all that and the whole demuxing core of libavformat.
This is especially bad, because said file includes the FFMPEG_VERSION
(the git commit sha) so that it is rebuilt whenever the commit HEAD
points to changes. Therefore this commit makes it smaller by moving
the demuxing code out to a new file, demux.c (in analogy to mux.c
for the muxing code).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
libavformat/utils.c has over 5500 lines and is supposed to contain
"various utility functions for use within FFmpeg". In reality it
contains all that and the whole demuxing+seeking core of libavformat.
This is especially bad, because said file includes the FFMPEG_VERSION
(the git commit sha) so that it is rebuilt whenever the commit HEAD
points to changes. Therefore this commit starts making it smaller
by factoring the seeking code out.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Includes basic support for both the ISMV ('dfxp') and MP4 ('stpp')
methods. This initial version also foregoes fragmentation support
in case the built-in sample squashing is to be utilized, as this
eases the initial review.
Additionally, add basic tests for both muxing modes in MP4.
Signed-off-by: Jan Ekström <jan.ekstrom@24i.com>
These demuxers don't need anything from rawdec; they furthermore only
used rawdec.h to include opt.h. Both of this has been fixed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Format is still used by modders of these old games.
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Aidan Richmond <aidan.is@hotmail.co.uk>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>