Up until now, only the first four bytes (the ones preceding
the OBU) were written because not enough space has been reserved
for the complete CodecPrivate. This commit changes this
by increasing the space reserved for the CodecPrivate (it is big
enough for every sane sequence header plus something extra);
the code falls back to writing four bytes in case the increased
space turns out to be insufficient.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It will be used by the Matroska muxer to reserve a certain number
of bytes for the CodecPrivate in case no extradata is initially
available (as it is for the libaom-av1 encoder).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, updating extradata was very ad-hoc: The amount of
space reserved for extradata was not recorded when writing the
header; instead the AAC code simply presumed that it was enough.
This commit changes this by recording how much space is available.
This brings with it that the code for writing of and reserving space
for the CodecPrivate and for updating it diverges. They are therefore
split; this allows to put other common tasks like seeking to
right offset as well as writing padding (in case the new extradata did
not fill the whole reserved space) to this common function.
The code for filling up the reserved space is smarter than the code
it replaces; therefore it is no longer necessary to reserve more
than necessary just to be sure that one can add an EBML Void element
(whose minimum size is two) lateron. This is the reason for the change
to the aac-autobsf-adtstoasc test.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Instead pass extradata and extradata_size explicitly.
(It is not perfect, as ff_put_(wav|bmp)_header() still uses
the extradata embedded in codecpar, but this is not an issue
as long as their CodecPrivate isn't updated.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for splitting writing and updating
extradata more thoroughly later.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The intention behind the current check seems to be to check for
the rbsp_trailing_bits() syntax structure which is always 0x80
for valid SEI messages. Yet this is wrong: These trailing bits
are not part of the GetBitContext -- they have already been
stripped in ff_h2645_packet_split(). And it is harmful, as
0x80 is a legal SEI message payload type (namely for
Structure of pictures information SEI messages). We ignore this
type of SEI, but because of this bug we also ignored every
SEI message in the same NALU following it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It does not exist for NALUs for which the SODB is empty;
it also does not exist for NALUs for which not even
the complete header is present. The former category contains
end of sequence and end of bitstream units. The latter category
consists of one-byte HEVC units (the ordinary H.264 header is only
one byte long).
This commit therefore stops stripping RBSP trailing padding
from the former type of unit and discards the latter type of unit
altogether.
This also fixes an assertion failure: Before this commit, a one-byte
HEVC NALU from an ISOBMFF packet could pass all the checks in
hevc_parse_nal_header() (because the first byte of the size field
of the next unit is mistaken as containing the temporal_id);
yet because the trailing padding bits were stripped, its actually
had a size of less than eight bits; because h2645_parse.c uses
the checked bitstream reader, the get_bits_count() of the GetBitContext
is not 16 in this case; it is not even a multiple of eight
and this can trigger an assert in ff_hevc_decode_nal_sei().
Fixes: Assertion failure
Fixes: 46662/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-4947860854013952
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
because the AudioConverterFillComplexBuffer can return 0 or 1 if
success.
so set the ret to 0 it AudioConverterFillComplexBuffer success and
return ret value for success or return AVERROR_EXTERNAL when
AudioConverterFillComplexBuffer failed.
BTW change the error message log level from warning to error.
Reviewed-by: Zhao Zhili <zhilizhao@tencent.com>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
For range extension, the luma/chroma offset is larger than 8 bits, we
need fill the 16 bits version.
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
Signed-off-by: Linjie Fu <linjie.justin.fu@gmail.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Fixes: out of array access
Fixes: 47871/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_AMV_fuzzer-5646305956855808
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array access
Fixes: 47877/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CDGRAPHICS_fuzzer-5690504626438144
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This avoids overflow checks on additions with 32bit numbers
Fixes: signed integer overflow: 9223372036854775806 + 2 cannot be represented in type 'long'
Fixes: 44012/clusterfuzz-testcase-minimized-ffmpeg_dem_HLS_fuzzer-4747770734444544
Fixes: 48065/clusterfuzz-testcase-minimized-ffmpeg_dem_HLS_fuzzer-5372410355908608
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use the new codec control AV1E_GET_NUM_OPERATING_POINTS to get the
number of operating points. This is the size of the output arrays of
AV1E_GET_SEQ_LEVEL_IDX and AV1E_GET_TARGET_SEQ_LEVEL_IDX.
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: James Zern <jzern@google.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_bytes_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_diff_int16_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from these are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_lfe_fir0_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_rv34_idct_dc_add_mmx are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from synth_filter_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from ff_dct32_float_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from imdct36_blocks_sse are truely
ancient 32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only systems which benefit from it are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The only system which benefit from these are truely ancient
32bit x86s as all other systems use at least the SSE2 versions
(this includes all x64 cpus (which is why this code is restricted
to x86-32)).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from these functions are truely ancient 32bit x86s they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from ff_vector_fmul_window_3dnowext are truely ancient 32bit
AMD x86s it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 3dnow implementations are truely ancient 32bit AMD x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 3dnow implementations are truely ancient 32bit AMD x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 8x8 MMX (overridden by MMXEXT) or the 16x16 MMXEXT
(overridden by SSE2) are truely ancient 32bit x86s they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from process_mmxext are truely ancient 32bit x86s
it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Moreover, some of the removed code was buggy/not bitexact
and lead to failures involving the f32le and f32be versions of
gray, gbrp and gbrap on x86-32 when SSE2 was not disabled.
See e.g.
https://fate.ffmpeg.org/report.cgi?time=20220609221253&slot=x86_32-debian-kfreebsd-gcc-4.4-cpuflags-mmx
Notice that yuv2yuvX_mmx is not removed, because it is used
by SSE3 and AVX2 as fallback in case of unaligned data and
also for tail processing. I don't know why yuv2yuvX_mmxext
isn't being used for this; an earlier version [1] of
554c2bc708 used it, but
the version that was eventually applied does not.
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-November/272124.html
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>