vaapi_decode_find_best_format currently does not set the
VA_SURFACE_ATTRIB_SETTABLE flag on the pixel format attribute that it
returns.
Without this flag, the attribute will be ignored by vaCreateSurfaces,
meaning that the driver's default logic for picking a pixel format will
kick in.
So far, this hasn't produced visible problems, but when trying to
decode 4:4:4 content, at least on Intel, the driver will pick the
444P planar format, even though the decoder can only return the AYUV
packed format.
The hwcontext_vaapi code that sets surface attributes when picking
formats does not have this bug.
Applications may use their own logic for finding the best format, and
so may not hit this bug. eg: mpv is unaffected.
The present default value of 0 will render the overlay video invisible.
A default of 1.0 is consistent with most common use cases.
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Reviewed-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Directly branch into the special 64-point deinterleave
subroutine rather than going through the general deinterleave.
64-point transform timings on Zen 3:
Before:
1974 decicycles in av_tx (fft),16776864 runs, 352 skips
After:
1956 decicycles in av_tx (fft),16775378 runs, 1838 skips
This codepath is enabled by default on arm, if the linux perf API
is available, unless disabled with --disable-linux-perf.
Signed-off-by: Martin Storsjö <martin@martin.st>
-stream_loop is currently handled by destroying the demuxer thread,
seeking, then recreating it anew. This is very messy and conflicts with
the future goal of moving each major ffmpeg component into its own
thread.
Handle -stream_loop directly in the demuxer thread. Looping requires the
demuxer to know the duration of the file, which takes into account the
duration of the last decoded audio frame (if any). Use a thread message
queue to communicate this information from the main thread to the
demuxer thread.
This avoids a potential race with the demuxer adding new streams. It is
also more efficient, since we no longer do inter-thread transfers of
packets that will be just discarded.
This undocumented feature runtime-enables dumping input packets. I can
think of no reasonable real-world use case that cannot also be
accomplished in a different way. Keeping this functionality would
interfere with the following commit moving it to the input thread (then
setting the variable would require locking or atomics, which would be
unnecessarily complicated for a feature that probably nobody uses).
There are currently three possible modes for an output stream:
1) The stream is produced by encoding output from some filtergraph. This
is true when ost->enc_ctx != NULL, or equivalently when
ost->encoding_needed != 0.
2) The stream is produced by copying some input stream's packets. This
is true when ost->enc_ctx == NULL && ost->source_index >= 0.
3) The stream is produced by attaching some file directly. This is true
when ost->enc_ctx == NULL && ost->source_index < 0.
OutputStream.stream_copy is currently used to identify case 2), and
sometimes to confusingly (or even incorrectly) identify case 1). Remove
it, replacing its usage with checking enc_ctx/source_index values.
The fLaC and dfLa box IDs have been registered with the MP4 RA
(they are now listed at https://mp4ra.org/#/codecs) and support
for muxing FLAC in MP4 has been experimental in ffmpeg for
6 years now, since Nov 21, 2016
This patch removes the experimental status and removes the MP4
object type, as none has been registered for FLAC as it was not
deemed necessary.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
In addition to .eac3, .ec3 is also commonly used by people to name raw
E-AC-3 streams. Enables automatic recognition of the eac3 format for
the .ac3 extension.
For instance Dolby Digital Plus software only support files with
.ec3. Files with .eac3 are not supported. Check issue #18 in the
public dlb_mp4base repository from DolbyLaboratories.
Signed-off-by: Ruben Gonzalez <rgonzalez@fluendo.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
It (unfortunately) involves an allocation and can therefore fail.
Reviewed-by: Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The functions to replace parameter sets are only called
after the respective parameter set has just been read or
has just been written; all of these functions check
that the id field is within the appropriate range.
So the checks in the replace-functions can be removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is no longer used.
Also rename ff_cbs_alloc_unit_content2 to ff_cbs_alloc_unit_content.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
cbs_jpeg was the last user of CBS that didn't use
CodedBitstreamUnitTypeDescriptors.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The code just creates new references without allocating
new buffers for the subobjects; therefore the actual data pointer
stays valid and need not be updated.
Also remove an assert that ensured that the calculation
for updating the pointer makes sense.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>