In some cases, what is left to read from ptr is smaller than EXTRABYTES.
Based on a patch by Thierry Foucu <tfoucu@gmail.com>.
Signed-off-by: Alex Converse <alex.converse@gmail.com>
The safe bitstream reader does not allow using skip_bits_long() to seek to a
point before the start of the buffer, which was needed by the mp3 decoder.
This change instead calculates the start point of the first valid granule and
skips to that position.
Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
The buffer splicing relies on the bitstream reader over-reading
the end of the buffer as declared in init_get_bits(), although
more data is actually present. Manually moving the bitstream
boundary after init_get_bits() allows this to work as expected.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Pass the correct size in bits to mpeg4audio_get_config and add a flag
to disable parsing of the sync extension when the size is not known.
Latm with AudioMuxVersion 0 does not specify the size of the audio
specific config. Data after the audio specific config can be
misinterpreted as sync extension resulting in random and wrong configs.
The documentation for CODEC_CAP_PARSE_ONLY and AVCodecContext.parse_only
indicates that they are utilized through avcodec_parse_frame(), which was
never actually implemented.
Its functionality was removed several years ago, so it doesn't do anything.
AVCodecContext.frame_number could serve the same purpose if someone
wants to debug the frame count.
On frame decoding failure, return an error if the frame is the same size as
the whole packet, otherwise just log an error message and return the number
of bytes consumed.
Some parameters passed to the av_dlog can be either float or int, depending on
the mode the file is being compiled as. Cast those parameters to float and use
appropriate conversion specifiers.
This merges the float and fixed-point versions of the compute_antialias
function, fixes invalid array indexing, and eliminates a dead copy of
csa_table.
Signed-off-by: Mans Rullgard <mans@mansr.com>
These structs are only used in mpegaudiodec.c, so move them there
and remove no longer needed #include lines from mpegaudio.h.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This separation allows these functions to be used in a cleaner
fashion from other codecs (e.g. qdm2) and simplifies creating
optimised versions of them.
Signed-off-by: Mans Rullgard <mans@mansr.com>