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${ noResults }
9 Commits (7001eee1f4bda539c449d191116af8a0ec88ee50)
Author | SHA1 | Message | Date |
---|---|---|---|
Michael Niedermayer | dbb7009ea5 |
westwood_aud: Fix project reference
"Copyright (c) 2003 The ffmpeg Project" and "part of libav" is ROTFL Signed-off-by: Michael Niedermayer <michaelni@gmx.at> |
13 years ago |
Anton Khirnov | 6e9651d106 |
lavf: remove AVFormatParameters from AVFormatContext.read_header signature
|
13 years ago |
Justin Ruggles | b8dd555c63 |
aud: remove unneeded field, audio_stream_index from context
There is only one stream, so it will always be index 0. This also allows for removal of the private context. |
13 years ago |
Justin Ruggles | be14a37066 |
aud: fix time stamp calculation for ADPCM IMA WS
also allows for removing some unused context fields |
13 years ago |
Justin Ruggles | 10fef6bd6b |
aud: simplify header parsing
also allows for removing some unused context fields |
13 years ago |
Justin Ruggles | 0e6a8b5cf7 |
aud: set pts_wrap_bits to 64.
Time stamps are not read from the bitstream, so no wrapping is needed. |
13 years ago |
Justin Ruggles | 98c290cc08 |
cosmetics: indentation
|
13 years ago |
Justin Ruggles | d481227c54 |
aud: support Westwood SND1 audio in AUD files.
Fixes decoding of the handful of "death scream" samples from "Command and Conquer" that use SND1. e.g. http://samples.libav.org/game-formats/westwood-aud/nuyell1.aud http://samples.libav.org/game-formats/westwood-aud/nuyell7.aud |
13 years ago |
Justin Ruggles | e924a4ba71 |
westwood: split the AUD and VQA demuxers into separate files.
They have no code in common. |
13 years ago |