- Fixed PlanarToNV12Wrapper() and made it handle NV21.
- Added yuv2nv12XinC() to handle software scaling.
- Added NV12/NV21 handling to various places.
- Removed NV12 from vf_hue and vf_spp as they don't look like they can
actually handle it.
Originally committed as revision 14716 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
segfaults on all .cin videos from Quake II.
patch by (Matti Hamalainen <mhamalai ratol fi>)
Originally committed as revision 3956 to svn://svn.ffmpeg.org/ffmpeg/trunk
This patch adds the support for INTRA PCM macroblocks in CAVLC and CABAC
mode, the deblocking needed a small modification and so did the
intra4x4_pred_mode prediction.
With this patch, the 5 streams of the conformance suite containing INTRA
PCM macroblocks now decode entirely, 4 are completely corrects, 1 is
incorrect since the first B slice because of deblocking in B slice not
yet implemented.
The code is not optimized for speed, it is not necessary IPCM
macroblocks are rare, but it could be optimized for code size, if
someone want to do this, feel free.
Originally committed as revision 3941 to svn://svn.ffmpeg.org/ffmpeg/trunk
"I recently got a game called Lighthouse from Sierra with FMV in VMD
format. Some of them played OK, some of them FFmpeg refused to open,
some caused a crash.
I investigated files which couldn't be opened by FFmpeg and it appeared
that they had no audio (and bytes 2-3 from beginning of file contained
01 00, all other have 00 00 insted). Attached patch fixes this issue."
Originally committed as revision 3934 to svn://svn.ffmpeg.org/ffmpeg/trunk
3 more streams of the conformance suite decode to the
end instead of failing on an assert (CABACI3_Sony_B.jsv,
CABAST3_Sony_E.jsv and CABASTBR3_Sony_B.jsv), they are still false since
the first B slice probably because of deblocking in B slices not yet
implemented.
Originally committed as revision 3932 to svn://svn.ffmpeg.org/ffmpeg/trunk
which isn't the advanced one; and indeed, using adv. profile parser fails.
Using normal parser works, and that's what is done
- attempt at taking care of stride for NORM2 bitplane decoding
- duplication of much code from msmpeg4.c; this code isn't yet used, but
goes down as far as the block layer (mainly Transform Type stuff, the
remains are wild editing without checking). Unusable yet, and lacks the AC
decoding (but a step further in bitstream parsing)
patch by anonymous
Originally committed as revision 3931 to svn://svn.ffmpeg.org/ffmpeg/trunk
additionally compare the mp2 case with some delay as this matches better (the delay issue obviously should be fixed)
Originally committed as revision 3922 to svn://svn.ffmpeg.org/ffmpeg/trunk
With this patch, the streams CAWP5_TOSHIBA_E.264 and CVWP5_TOSHIBA_E.264
are completely decoded
Originally committed as revision 3917 to svn://svn.ffmpeg.org/ffmpeg/trunk
- no more error with norm6 codes
- almost skipped frames (~110 bits) are not overflowed
However:
- there are very few bits left in those frames, so I wonder if enough MB
data is actually left
- NORM6/DIFF6 (4/5) bitplanes are a lot more present, which I don't find
obvious.
patch by anonymous
Originally committed as revision 3915 to svn://svn.ffmpeg.org/ffmpeg/trunk