It is only used by demuxers (although it is hypothetically
possible that some day e.g. a protocol might need it, but
that is unlikely given that they don't deal with AVCodecParameters).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Do this by allocating AVStream together with the data that is
currently in AVStreamInternal; or rather: Put AVStream at the
beginning of a new structure called FFStream (which encompasses
more than just the internal fields and is a proper context in its own
right, hence the name) and remove AVStreamInternal altogether.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Those are private fields, no reason to have them exposed in a public
header. Since there are some (semi-)public fields located after these,
even though this section is supposed to be private, keep some dummy
padding there until the next major bump to preserve ABI compatibility.
It is not uncommon to find code where the caller thinks to know better
what the return value should be than the callee. E.g. something like
"if (av_new_packet(pkt, size) < 0) return AVERROR(ENOMEM);". This commit
changes several instances of this to instead forward the actual error.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
KB2 'i' found in Life is Strange (Xbox 360), rest verified against binkconv.exe
Signed-off-by: bnnm <bananaman255@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It is supposed to be a flag. The only currently defined value is
AVIO_SEEKABLE_NORMAL, but other ones may be added in the future.
However all the current lavf code treats this field as a bool (mainly
for historical reasons).
Change all those cases to properly check for AVIO_SEEKABLE_NORMAL.
Currently, AVStream contains an embedded AVCodecContext instance, which
is used by demuxers to export stream parameters to the caller and by
muxers to receive stream parameters from the caller. It is also used
internally as the codec context that is passed to parsers.
In addition, it is also widely used by the callers as the decoding (when
demuxer) or encoding (when muxing) context, though this has been
officially discouraged since Libav 11.
There are multiple important problems with this approach:
- the fields in AVCodecContext are in general one of
* stream parameters
* codec options
* codec state
However, it's not clear which ones are which. It is consequently
unclear which fields are a demuxer allowed to set or a muxer allowed to
read. This leads to erratic behaviour depending on whether decoding or
encoding is being performed or not (and whether it uses the AVStream
embedded codec context).
- various synchronization issues arising from the fact that the same
context is used by several different APIs (muxers/demuxers,
parsers, bitstream filters and encoders/decoders) simultaneously, with
there being no clear rules for who can modify what and the different
processes being typically delayed with respect to each other.
- avformat_find_stream_info() making it necessary to support opening
and closing a single codec context multiple times, thus
complicating the semantics of freeing various allocated objects in the
codec context.
Those problems are resolved by replacing the AVStream embedded codec
context with a newly added AVCodecParameters instance, which stores only
the stream parameters exported by the demuxers or read by the muxers.
This fixes a NULL pointer dereference if vst->duration is 0.
The problem was introduced in commit 0588acaf.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Some rare bink files include unused bytes between the frame table index
and first frame data.
Fixes ticket #3266.
This patch has also been tested with non-seekable protocols.
Signed-off-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes ticket #1935.
Signed-off-by: Peter Ross <pross@xvid.org>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Manual replacements are done in this commit.
In many cases, the id is some constant made up number (e.g. 0 for video
and 1 for audio), which is then not used in the demuxer for anything.
Those ids are removed.
This is needed because not all players (e.g. MPlayer) are able to distinguish
two different Bink audio decoders when codec_tag is set.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
There are 2 known Bink audio codecs. Additionally they have
a different flavor if they are found inside Bink-b "BIKb" file.
In order to guess the correct flavor, the demuxer sets the audio
codec_tag to be the same as the file format tag.
This causes problem because same tag is used for both audio codecs.
The hack works in FFmpeg because audio codecs are identified by their
codec_id, but other players rely on standard behavior.
This fix removes the codec_tag hack and instead uses artificial
extradata format to signal the codec flavor. This would also
allow proper embedding of Bink audio in other containers.
Signed-off-by: Ivan Kalvachev <ikalvachev@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>