This uses the old demuxing code for OP1a and separate demuxing code for OPAtom.
Timestamp output is added to the old demuxing code.
The seeking code is made to seek to the start of the desired EditUnit only,
from which the normal demuxing code takes over (if OP1a). This means we
do not use delta entries or slices, only StreamOffsets. OPAtom seeking
basically works like before.
This also makes D-10 seeking behave the same way as OP1a and OPAtom. In other
words, we allow seeking before the start or past the end for D-10 too.
Based on several patches by Tomas Härdin <tomas.hardin@codemill.se> and
Reimar Döffinger <Reimar.Doeffinger@gmx.de>.
Changed av_calloc to av_mallocz, added overflow checks.
It is a really bad idea to assign a video codec id
when we have set codec_type to audio and vice versa.
Prevents detection of mp2 in mxf as mpeg2video.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
Specifically, this means parsing as before until we run into essence.
At that point we seek to the footer and parse until EOF. After that we start
seeking backward to the previous partition and parse that until we run into
essence or the next partition. This procedure is repeated until we encounter
the last partition we parsed in the forward direction.
The end result of all this is that large essence containers are not needlessly
parsed. This speeds up parsing large files a lot.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
This fixes 0001GL.MXF.V1.mxf_opatom.mxf and 0001GL00.MXF.A1.mxf_opatom.mxf
getting two streams each due to both using the same SourcePackageID.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
Based on patch from Tomas Härdin <tomas.hardin@codemill.se>
and work by Georg Lippitsch <georg.lippitsch@gmx.at>
Changed av_calloc to av_mallocz and added overflow checks.
This fixes reading of partition packs. The code stops reading after the
operational pattern and should skip the array of essence container
labels that follow.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
Now that 0.8 is out we can reapply this commit. It breaks shared
avserver builds due to avserver using internal libavformat symbols,
which are now hidden, so this commit also disables avserver with
--enable-shared.
This avoids (for all practical cases) the issue of reusing
the same UDP port as for an earlier connection. If the remote
doesn't know the previous session was closed, he might keep
on sending packets to that port. If we always start off trying
to open the same UDP port, we might get those packets intermixed
with the new ones.
This is occasionally an issue when testing RTSP stuff with
DSS, perhaps also with other servers.
Signed-off-by: Martin Storsjö <martin@martin.st>
This check isn't relevant in the way the code currently works.
Also change a case of if (x == 0) into if (!x).
Signed-off-by: Martin Storsjö <martin@martin.st>
The s->ssrc field is the sender's SSRC, we use ssrc + 1 to get
a collision free "unique" SSRC for ourselves in the RR part.
The SDES block in the RTCP packet should describe ourselves,
not the sender.
This was fixed for the RR part in 952139a322, but wasn't
fixed for the SDES part until now.
This could cause some Axis cameras to send RTCP BYE packets
to us due to the SSRC collision.
Signed-off-by: Martin Storsjö <martin@martin.st>
Using threaded decoding by default breaks backward compatibility if
AVHWAccel is used or if an appliction sets threadunsafe callbacks.
Avconv and avplay still use -threads auto if not specified.
This temporarily (until 0.8 is released) reverts commit
8e1340abc3. That commit breaks shared
builds because of symbol hiding. Reverting it will enable shared builds
for 0.8
When either video dimension is only one macroblock, subtractions
based on v_edge_pos and the macroblock size may be negative. In
that situation, an unsigned comparison isn't sufficent to test for
MV overruns, because a limit of (unsigned)-1 will let any other
value pass.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Originally, sizeof(struct MOVIentry) was 48, after the reordering,
it is 40 in my build configuration.
When writing really long mov/mp4 files, this can make a difference
- this saves a bit over 2 MB of memory per hour of video (down to
10.3 MB per hour from 12.3 MB per hour initially) for a video with
75 packets per second - 25 fps + 50 audio packets (which is the
case for AMR audio).
Signed-off-by: Martin Storsjö <martin@martin.st>
The H.264 decoder needs SPS and PPS for initialization during
multi-threaded decoding. When probed single-threaded SPS and PPS are
copied to extradata and are available for proper initialization of
the decoder before the first frame is decoded.