This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: Infinite loop
Fixes: signed integer overflow: 2147483644 + 16 cannot be represented in type 'int'
Fixes: 16169/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FOURXM_fuzzer-5662570416963584
Fixes: 16782/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FOURXM_fuzzer-5743163859271680
Fixes: 17641/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FOURXM_fuzzer-5711603562971136
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 20242 * 121095 cannot be represented in type 'int'
Fixes: 15310/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FOURXM_fuzzer-5737051745419264
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The decoder currently sets CODEC_FLAG_EMU_EDGE and relies on
get_buffer2() to always provide buffers with linesize == 2 * width.
This is wrong, since we place no such restriction on get_buffer2()
implementations.
Fix this by decoding into internal buffers and copying them to output
frames. Since this is a very obscure decoder, the performance hit should
not be an issue.