Having both is not valid and can cause a NULL pointer dereference of
frame->data[1] later.
Reviewed-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Having both is not valid and can cause a NULL pointer dereference of
frame->data[1] later.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
A too small buffer will cause segfaults somewhere below
decompress_texture_thread.
Reviewed-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
If it is too small av_image_copy_plane segfaults.
Reviewed-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
A bug was introduced in 6b2b26e7af whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes Ticket4664
The changed fate tests lack red/blue shades and thus look correct
either way
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>