This was intended as an optimisation for skipped blocks in MPEG2
P-frames and never used elsewhere. Removing this "optimisation"
speeds up MPEG2 decoding by 1-2% (ARM Cortex-A9).
Signed-off-by: Mans Rullgard <mans@mansr.com>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Earlier, bits per sample was defined as 8, since
bits_per_coded_sample was used to indicate whether to ignore
the lower bits of the codeword, having values 6, 7 or 8.
g722 encodes 2 samples into one byte codeword, therefore the
bits per sample is 4. By changing this, the generated timestamps
for streams encoded with g722 become correct.
This makes timestamp generation for g722 data correct (both when
encoding and when demuxing from raw g722 files).
Signed-off-by: Martin Storsjö <martin@martin.st>
Add AV_NUM_DATA_POINTERS to simplify the bump transition.
This will allow for supporting more planar audio channels without having to
allocate separate pointer arrays.
This simplifies the decoder so it doesn't have to process an in-packet header
or handle arbitrary-sized packets. It also fixes decoding of files with large
headers.
It makes more sense for a bit mask to use an unsigned type.
The change should be source and binary compatible on all
supported systems, hence micro version bump.
Fixes a few invalid shifts.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Adding the thread count in frame level multithreading to has_b_frames
as an additional delay causes more problems than it solves.
For example inconsistent behaviour during timestamp calculation in
libavformat.
Thread count and frame level multithreading are both set by the user.
If the additional delay caused by frame level multithreading needs
to be considered in the calling code it has all information to take
it into account.
Should it become necessary to calculate a maximum delay inside
libavcodec it should be exported as its own field and not reusing
an existing field.
Based on a patch by Michael Niedermayer.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
A new field, AVCodecContext.internal is used to hold a new struct
AVCodecInternal, which has private fields that are not codec-specific and are
used by general libavcodec functions.
Moved internal_buffer, internal_buffer_count, and is_copy.
Note: Some of the previous patches have had two bugs that have been fixed
in this patch.
Signed-off-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
It is found in some 8svx files (e.g. ones created by SoX).
Currently the decoder reuses the 8svx functions because we already have
handling of a single large planar packet for the compressed 8svx codecs.
This extends the lock manager in avcodec to manage two separate
mutexes via the user-specified lock functions.
Signed-off-by: Martin Storsjö <martin@martin.st>
The documentation for CODEC_CAP_PARSE_ONLY and AVCodecContext.parse_only
indicates that they are utilized through avcodec_parse_frame(), which was
never actually implemented.
It's never been touched or used in any way since it was added in 2003
and only works for PIX_FMT_PAL8, which makes me conclude that nobody's
ever used it.
This patch also introduces CODEC_ID_CELT.
Signed-off-by: Nicolas George <nicolas.george@normalesup.org>
Signed-off-by: Diego Biurrun <diego@biurrun.de>