Lensfun is a library that applies lens correction to an image using a
database of cameras/lenses (you provide the camera and lens models, and
it uses the corresponding database entry's parameters to apply lens
correction). It is licensed under LGPL3.
The lensfun filter utilizes the lensfun library to apply lens
correction to videos as well as images.
This filter was created out of necessity since I wanted to apply lens
correction to a video and the lenscorrection filter did not work for me.
While this filter requires little info from the user to apply lens
correction, the flaw is that lensfun is intended to be used on indvidual
images. When used on a video, the parameters such as focal length is
constant, so lens correction may fail on videos where the camera's focal
length changes (zooming in or out via zoom lens). To use this filter
correctly on videos where such parameters change, timeline editing may
be used since this filter supports it.
Note that valgrind shows a small memory leak which is not from this
filter but from the lensfun library (memory is allocated when loading
the lensfun database but it somehow isn't deallocated even during
cleanup; it is briefly created in the init function of the filter, and
destroyed before the init function returns). This may have been fixed by
the latest commit in the lensfun repository; the current latest release
of lensfun is almost 3 years ago.
Bi-Linear interpolation is used by default as lanczos interpolation
shows more artifacts in the corrected image in my tests.
The lanczos interpolation is derived from lenstool's implementation of
lanczos interpolation. Lenstool is an app within the lensfun repository
which is licensed under GPL3.
v2 of this patch fixes license notice in libavfilter/vf_lensfun.c
v3 of this patch fixes code style and dependency to gplv3 (thanks to
Paul B Mahol for pointing out the mentioned issues).
v4 of this patch fixes more code style issues that were missed in
v3.
v5 of this patch adds line breaks to some of the documentation in
doc/filters.texi (thanks to Gyan Doshi for pointing out the issue).
v6 of this patch fixes more problems (thanks to Moritz Barsnick for
pointing them out).
v7 of this patch fixes use of sqrt() (changed to sqrtf(); thanks to
Moritz Barsnick for pointing this out). Also should be rebased off of
latest master branch commits at this point.
Signed-off-by: Stephen Seo <seo.disparate@gmail.com>
This commit implements a full ATRAC9 decoder, a simple low-delay codec
developed by Sony and used in most PSVita games, some PS3 games and some
PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
but instead of vector quantization it just Huffman codes the spectral
coefficients (in a way similar to how Opus splits band energy coding
into coarse and fine precision). It opts to write rather large Huffman
codes by packing several small coefficients into one Huffman coded
symbol, though I don't believe this increases efficiency at all.
Band extension implements SBC in a simple way, first it mirrors the
lower spectrum onto the higher frequencies and then it uses one of 5
filters to shape it. Noise substitution is implemented via 2 of them.
Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
codec.
Based off of the reverse engineering work of Alex Barney.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
opencl_vaapi_intel_media doesn't depend on libmfx, OpenCL™ Drivers
and Runtimes for Intel® Architectureis is a standalone release, more
information can be found in the link:
https://software.intel.com/en-us/articles/opencl-drivers.
Signed-off-by: Jun Zhao <mypopydev@gmail.com>
This filter does HDR(HDR10/HLG) to SDR conversion with tone-mapping.
An example command to use this filter with vaapi codecs:
FFMPEG -init_hw_device vaapi=va:/dev/dri/renderD128 -init_hw_device \
opencl=ocl@va -hwaccel vaapi -hwaccel_device va -hwaccel_output_format \
vaapi -i INPUT -filter_hw_device ocl -filter_complex \
'[0:v]hwmap,tonemap_opencl=t=bt2020:tonemap=linear:format=p010[x1]; \
[x1]hwmap=derive_device=vaapi:reverse=1' -c:v hevc_vaapi -profile 2 OUTPUT
Signed-off-by: Ruiling Song <ruiling.song@intel.com>
The FATE tests for MSVC versions older than 2013 are untested in FATE
and apparently are no longer supported.
This commit makes the configure process error out in case an older version
is used, and suggests to use a supported version of MSVC to compile.
This also changes the documentation to reflect this.
As discussed on IRC:
2018-05-12 19:45:16 jamrial then again, most of those were for old msvc, and i think we're not supporting versions older than 2013 (first one c99 compliant) anymore
2018-05-12 19:45:43 +JEEB yea, I think 2013 update 2 is needed
22:53 <@atomnuker> nevcairiel: which commit broke/unsupported support for msvc 2013?
23:23 <@atomnuker> okay, it was JEEB
23:25 <+JEEB> which was for 2012 and older
23:25 <+JEEB> and IIRC we no longer test those in FATE so that was my assumption
23:26 <+JEEB> 2013 is when MS got trolled enough to actually update their C part
23:26 <+JEEB> aand actually advertised FFmpeg support
23:26 <+JEEB> (although it was semi-failing until VS2013 update 1 or 2)
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This does require libmysofa with today's latest commit (08f243d1ec).
They already had a pkg-config file, but the dependencies weren't setup right. Until now.
This should be included as `<lilv/lilv.h>`, same as is done in af_lv2.c.
Forcing the extra lilv-0 breaks platforms where the include dir is
`/usr/include/lilv/lilv.h` rather than
`/usr/include/lilv-0/lilv/lilv.h`.
The new include path works for both, because the `pkg-config --cflags`
includes `-I/usr/include/lilv-0`.
It exists, so why not use it? Helps one get rid of additional
search path related flags in addition to PKG_CONFIG_{PATH,LIBDIR}
when utilizing a cross-prefix separate from the sysroot.
This can "demux" .vpy files. Autodetection of .vpy scripts is
intentionally not done, because it would be a major security issue. You
need to force the format, for example with "-f vapoursynth" for the
FFmpeg CLI tools.
Some minor code copied from other LGPL parts of FFmpeg.
I did not find a good way to test a few of the more obscure VS features,
like VFR nodes, compat pixel formats, or nodes with dynamic size/format
changes. These can be easily implemented on demand.
Without properly grouping the checks, the second test would execute for
MSVC cl.exe, which results in configure getting stuck since cl.exe -? is
an interactive paginated help screen, waiting for input.
Remove the wincrypt API calls since we don't support XP anymore and
bcrypt is available since Vista, even on Windows Store builds.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some old mingw-w64 builds seem to provide an incomplete implementation
of the API. Add an extra check to make sure it's disabled for those.
Signed-off-by: James Almer <jamrial@gmail.com>
When using clang-cl it expects parameters passed in MSVC-style, so appropriate toolchain should be selected.
As soon as both clang and clang-cl report themselfs as "clang" with -v option the only chance to detect
clang-cl is passing -? option to both which is valid for clang-cl.exe and not for clang.exe.
Reviewed-by: Dale Curtis <dalecurtis@chromium.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Remove the wincrypt API calls since we don't support XP anymore and bcrypt is
available since Vista, even on Windows Store builds.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>