and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
A decoder's input packet need not be writable, so we must not modify
the data.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
num_core_channels is always equal to s->audio_header.prim_channels,
neither one of those variables ever get changed.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Having a mismatch between the number of channels in the stream and those
in the channel map will lead to a segfault or worse.
Bug-Id: 1016
CC: libav-stable@libav.org
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Remove half-working attempt at supporting unchecked bitstream reader by
always copying input data into intermediate buffer with large amount of
padding at the end.
Convert LBR decoder to checked bitstream reader. Convert
dcadec_decode_frame() to parse input data directly if possible.
Signed-off-by: James Almer <jamrial@gmail.com>
Move this from separate structure field to a packet flag.
Behavior should be equivalent, except that residual flag is now properly
cleared when packet has no core frame at all.
Also print a message when forcing recovery mode due to invalid residual
to make debugging easier.
Signed-off-by: James Almer <jamrial@gmail.com>
The DCA core decoder converts integer coefficients read from the
bitstream to floats just after reading them (along with dequantization).
All the other steps of the audio reconstruction are done with floats
which makes the output for the DTS lossless extension (XLL)
actually lossy.
This patch changes the DCA core to work with integer coefficients
until QMF. At this point the integer coefficients are converted to floats.
The coefficients for the LFE channel (lfe_data) are not touched.
This is the first step for the really lossless XLL decoding.
The auxiliary data length field is not reliable,
and incorrect overread errors could be returned
for valid, real-world bitstreams.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
place primary audio coding header data into DCAAudioHeader
structure to make DCAContext clearer
and move channel related data to DCAChan structure to make
them easier to use by extensions
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This also prevents an eventual compilation failure once request_channels
is removed.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>