The previous allocation increment of 16384 meant that the cluster
array was allocated for 0.6 MB initially, which is a bit excessive
for cases with fragmentation where only a fraction of that ever
actually is used.
Therefore, start off at a much smaller value, and increase by
doubling (to avoid reallocating too often when writing long
non-fragmented mp4 files).
Bug-Id: 525
Signed-off-by: Martin Storsjö <martin@martin.st>
When writing fragmented mp4, the cluster array is reset when a
fragment is written. Instead of starting off reallocating the
array only based on the number of current elements in it, keep
track of how many elements there were allocated earlier.
This avoids reallocating this array needlessly when writing
fragmented mp4 files.
Bug-Id: 525
Signed-off-by: Martin Storsjö <martin@martin.st>
According to the PIFF specification[1] the base_data_offset field MUST be
omitteed. See section 5.2.17. Since the ISMV files created by ffmpeg state
that they are 'piff' compatible via 'ftyp' box, this needs to be corrected.
[1] http://www.iis.net/learn/media/smooth-streaming/protected-interoperable-file-format
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
According to the PIFF specification[1] the base_data_offset field MUST be
omitteed. See section 5.2.17. Since the ISMV files created by libavformat
state that they are 'piff' compatible via 'ftyp' box, this needs to be
corrected.
[1] http://www.iis.net/learn/media/smooth-streaming/protected-interoperable-file-format
Signed-off-by: Martin Storsjö <martin@martin.st>
Other software does not store it in this case, and the information
is provided by the codec stream
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The QuickTime specification does not contain any hint that the atom
must not be written in some cases and both the QuickTime and the
AVID decoders do not fail if the atom is present.
This change allows to signal (visually) interlaced streams with
a codec different from uncompressed video.
As a side-effect, this fixes ticket #2202
Some software does not support edit lists at all, the adobe flash
player seems to be one of these. Which results in AV sync errors when
edit lists are used to adjust AV sync.
2nd try on implementing this, the first try had various issues
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The timebases before where only guranteed to be 1/fps precisse
and could cause AV sync errors on low fps
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
At the moment, the moov header is written at the end of the file, so we
can use the current offset (which focus on the end of the mdat already
written) to guess if 64-bits offset will be required or not.
Though, the next commits will make possible the writing of this table at
the beginning, so this heuristic can't work. As a consequence, we check
all the values within the potential offset table for any value >
32-bits.
This is consistent with stdio and is what we want to do in all cases.
Fixes a bug in the voc muxer which didn't flush in write_trailer()
previously. This is the cause of the change in the test results.