It avoids allocations and the corresponding error checks.
Also avoids casts and indirections.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Avoids allocations and error checks for these allocations;
e.g. syncing buffers across threads can't fail any more
and needn't be checked. It also gets rid of casts and
indirections.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Applying film grain happens after ff_thread_finish_setup(),
so the parameters synced in hevc_update_thread_context() must not
be modified. But this is exactly what happens in case applying
film grain fails. (The likely result is that in case of frame threading
an uninitialized frame is output.)
Given that it is actually very easy to know in advance whether
ff_h274_apply_film_grain() supports a given set of parameters,
one can check for this before ff_thread_finish_setup()
and avoid allocating an unused buffer lateron.
Reviewed-by: Niklas Haas <ffmpeg@haasn.xyz>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There is likely a better way to fix this, this is mainly to show the problem
Fixes: MC within same frame resulting in overlapping memcpy()
Fixes: 60189/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-4992746590175232
Fixes: 61753/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-5022150806077440
Fixes: 58062/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-4717458841010176
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
These defines are also used in other contexts than just AVCodecContext
ones, e.g. in libavformat. Furthermore, given that these defines are
public, the AV-prefix is the right one, so deprecate (and not just move)
the FF-macros.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is the AVHWAccel analogue of commit
20f972701806be20a77f808db332d9489343bb78: It moves the private fields
of AVHWAccel to a new struct FFHWAccel extending AVHWAccel
in an internal header (namely hwaccel_internal.h).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This allows this common H.274 SEI to be parsed from both H.264
as well as HEVC, as well as probably from VVC in the future.
Generally attempts to keep the original code as similar as possible.
FATE test refererence changes only change the order of side data
export within a single frame. Nothing else seems to have changed.
This allows this common H.274 SEI to be parsed from both H.264
as well as HEVC, as well as probably from VVC in the future.
Generally attempts to keep the original code as similar as possible.
FATE test refererence changes only change the order of side data
export within a single frame. Nothing else seems to have changed.
Fixes: runtime error: pointer index expression with base 0x000000000000 overflowed to 0xfffffffffffffff8
Fixes: 58440/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-5956015530311680
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It was introduced for Vulkan, but it is equivalent to
short_term_ref_pic_set_size when !short_term_ref_pic_set_sps_flag,
and when !!short_term_ref_pic_set_sps_flag, Vulkan hardcodes a zero
anyway.
num_ref_idx_l0_active_minus1, num_ref_idx_l1_active_minus1,
num_ref_idx_l0_default_active_minus1, and num_ref_idx_l1_default_active_minus1
are all in the range 0 to 14, inclusive.
Signed-off-by: James Almer <jamrial@gmail.com>
Screen Content Coding allows non-intra slice in an IRAP frame which can
reference the frame itself, and would mark the current decoded picture
as "used for long-term reference", no matter TwoVersionsOfCurrDecPicFlag(8.1.3),
hence some previous restricts are not suitable any more.
Constructe RefPicListTemp and RefPicList according to 8-8/9/10. Disable
slice decoding for SCC profile to avoid unexpected error in hevc native
decoder and patch welcome.
Signed-off-by: Linjie Fu <linjie.justin.fu@gmail.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
According to 7.3.6.1, use_integer_mv_flag should be parsed if
motion_vector_resolution_control_idc equals to 2. If not present, it
equals to motion_vector_resolution_control_idc.
Signed-off-by: Linjie Fu <linjie.justin.fu@gmail.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
This unfortunately involved adding some parameters
to ff_h2645_sei_to_frame() that will be mostly unused.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are only slight differences between H.264 and HEVC
for this side data, so it makes sense to share the code.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
With the necessary pixel formats defined, we can now expose support for
the remaining 10/12bit combinations that VAAPI can handle.
Specifically, we are adding support for:
* HEVC
** 12bit 420
** 10bit 422
** 12bit 422
** 10bit 444
** 12bit 444
* VP9
** 10bit 444
** 12bit 444
These obviously require actual hardware support to be usable, but where
that exists, it is now enabled.
Note that unlike YUVA/YUVX, the Intel driver does not formally expose
support for the alphaless formats XV30 and XV360, and so we are
implicitly discarding the alpha from the decoder and passing undefined
values for the alpha to the encoder. If a future encoder iteration was
to actually do something with the alpha bits, we would need to use a
formal alpha capable format or the encoder would need to explicitly
accept the alphaless format.
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is somewhat redundant with the is_decoded check. Maybe
there is a nicer solution
Fixes: Null pointer dereference
Fixes: 49584/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-5297367351427072
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is possible now that the HEVC DSP API treats them as const.
Also constify the AVFrames whose data is used as source in such
cases.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Now that we have a combination of capable hardware (new enough Intel)
and a mutually understood format ("AYUV"), we can declare support for
decoding 8bit 4:4:4 content via VAAPI.
This requires listing AYUV as a supported format, and then adding VAAPI
as a supported hwaccel for the relevant codecs (HEVC and VP9). I also
had to add VP9Profile1 to the set of supported profiles for VAAPI as it
was never relevant before.
Even resolution or number of picture stores changes, we still need
follow no_output_of_prior_pics_flag in next IDR.
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
We will generate a new frame for a missed reference. The frame can only
be used for reference. We assign an invalid decode sequence to it, so
it will not be involved in any dpb process.
Tested-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
Signed-off-by: Xu Guangxin <guangxin.xu@intel.com>
It used to be allocated separately, so that the pointer to it
is copied to all HEVCContexts, so that all slice-threads
use the same. This is completely unnecessary now that there
is only one HEVCContext any more. There is just one minor
complication left: The slice-threads only get a pointer to
const HEVCContext, but they need to modify the common CABAC
state. Fix this by adding a pointer to the common CABAC state
to HEVCLocalContext and document why it exists.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
While just at it, also use av_calloc() instead of zeroing
the array ourselves in a loop.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Actually, ff_slice_thread_allocz_entries() always already
allocates zeroed entries, so ff_reset_entries() was already
unnecessary. Make this more clear by renaming it to
ff_slice_thread_allocz_entries().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet up until now that is not how it is handled in practice:
Each HEVCLocalContext has a unique HEVCContext allocated for it
and each of these coincides except in exactly one field: The
corresponding HEVCLocalContext. This makes it possible to pass
the HEVCContext everywhere where logically a HEVCLocalContext
should be used. And up until recently, this is how it has been done.
Yet the preceding patches changed this, making it possible
to avoid allocating redundant HEVCContexts.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Right now the code passes a list of ints whose entry #i
is just i as opaque parameter to hls_decode_entry_wpp
via execute2; said list is even constantly allocated and freed.
This commit stops doing so and instead passes the list of
HEVCLocalContext* instead, so that the main HEVCContext
can be avoided in accessing the HEVCLocalContext.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet that is not how it is handled in practice: Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides except in exactly one field: The corresponding
HEVCLocalContext. This makes it possible to pass the HEVCContext
everywhere where logically a HEVCLocalContext should be used.
This commit stops doing this for lavc/hevcdec.c itself.
It also constifies what can be constified in order to make
the nonconst stuff stand out more.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet that is not how it is handled in practice: Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides except in exactly one field: The corresponding
HEVCLocalContext. This makes it possible to pass the HEVCContext
everywhere where logically a HEVCLocalContext should be used.
This commit stops doing this for lavc/hevcpred as well as
the corresponding mips code; the latter is untested.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet that is not how it is handled in practice: Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides except in exactly one field: The corresponding
HEVCLocalContext. This makes it possible to pass the HEVCContext
everywhere where logically a HEVCLocalContext should be used.
This commit stops doing this for lavc/hevc_cabac.c; it also constifies
everything that is possible in order to ensure that no slice thread
accidentally modifies the main HEVCContext state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet that is not how it is handled in practice: Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides with the main HEVCContext except in exactly one field:
The corresponding HEVCLocalContext.
This makes it possible to pass the HEVCContext everywhere where
logically a HEVCLocalContext should be used.
This led to confusion in the first version of what eventually became
commit c8bc0f66a875bc3708d8dc11b757f2198606ffd7:
Before said commit, the initialization of the Rice parameter derivation
state was incorrect; the fix for single-threaded as well as
frame-threaded decoding was to add backup stats to HEVCContext
that are used when the cabac state is updated*, see
https://ffmpeg.org/pipermail/ffmpeg-devel/2020-August/268861.html
Yet due to what has been said above, this does not work for
slice-threading, because the each HEVCLocalContext has its own
HEVCContext, so the Rice parameter state would not be transferred
between threads.
This is fixed in c8bc0f66a8
by a hack: It rederives what the previous thread was and accesses
the corresponding HEVCContext.
Fix this by treating the Rice parameter state the same way
the ordinary CABAC parameters are shared between threads:
Make them part of the same struct that is shared between
slice threads. This does not cause races, because
the parts of the code that access these Rice parameters
are a subset of the parts of code that access the CABAC parameters.
*: And if the persistent_rice_adaptation_enabled_flag is set.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The HEVC decoder has both HEVCContext and HEVCLocalContext
structures. The latter is supposed to be the structure
containing the per-slicethread state.
Yet that is not how it is handled in practice: Each HEVCLocalContext
has a unique HEVCContext allocated for it and each of these
coincides with the main HEVCContext except in exactly one field:
The corresponding HEVCLocalContext.
This makes it possible to pass the HEVCContext everywhere where
logically a HEVCLocalContext should be used.
This commit stops doing this for lavc/hevc_filter.c; it also constifies
everything that is possible in order to ensure that no slice thread
accidentally modifies the main HEVCContext state.
There are places where this was not possible, namely with the SAOParams
in sao_filter_CTB() or with sao_pixels_buffer_h in copy_CTB_to_hv().
Both of these instances lead to data races, see
https://fate.ffmpeg.org/report.cgi?time=20220629145651&slot=x86_64-archlinux-gcc-tsan-slices
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>