As part of a larger, ongoing effort to modernize and partially rewrite
libswscale, it was decided and generally agreed upon to introduce a new
public API for libswscale. This API is designed to be less stateful, more
explicitly defined, and considerably easier to use than the existing one.
Most of the API work has been already accomplished in the previous commits,
this commit merely introduces the ability to use sws_scale_frame()
dynamically, without prior sws_init_context() calls. Instead, the new API
takes frame properties from the frames themselves, and the implementation is
based on the new SwsGraph API, which we simply reinitialize as needed.
This high-level wrapper also recreates the logic that used to live inside
vf_scale for scaling interlaced frames, enabling it to be reused more easily
by end users.
Finally, this function is designed to simply copy refs directly when nothing
needs to be done, substantially improving throughput of the noop fast path.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
This is a preliminary step to separating these into a new struct. This
commit contains no functional changes, it is a pure search-and-replace.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
This commit also fixes the issue that the call to ff_sws_init_range_convert()
from sws_init_swscale() was not setting up the arch-specific optimizations.
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
I want to move away from having random leaf processing functions mutate
plane pointers, and while we're at it, we might as well make the strides
and tables const as well.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Every function in rgb2rgb_template.c is only compiled exactly
once; there is no overlap at all between the MMXEXT and the
SSE2 functions, so detemplatize it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The SSE2 and AVX versions of deinterleaveBytes are external ASM.
Move them out of the inline ASM template.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Opaque parameters were previously added to the original definition of
ff_nv12ToUV, leading to gcc noticing a type mismatch with -Wlto-type-mismatch.
f2de911818https://bugs.gentoo.org/907484
Signed-off-by: Alfred Wingate <parona@protonmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
From x86inc:
> On AMD cpus <=K10, an ordinary ret is slow if it immediately follows either
> a branch or a branch target. So switch to a 2-byte form of ret in that case.
> We can automatically detect "follows a branch", but not a branch target.
> (SSSE3 is a sufficient condition to know that your cpu doesn't have this problem.)
x86inc can automatically determine whether to use REP_RET rather than
REP in most of these cases, so impact is minimal. Additionally, a few
REP_RETs were used unnecessary, despite the return being nowhere near a
branch.
The only CPUs affected were AMD K10s, made between 2007 and 2011, 16
years ago and 12 years ago, respectively.
In the future, everyone involved with x86inc should consider dropping
REP_RETs altogether.
Fixes FATE-failures with the the filter-2xbr filter-3xbr filter-4xbr
filter-ep2x filter-ep3x filter-hq2x filter-hq3x filter-hq4x
filter-paletteuse-bayer filter-paletteuse-bayer0
filter-paletteuse-nodither and filter-paletteuse-sierra2_4a tests
when using 32bit x86 with CPUFLAGS ranging from "mmx+mmxext" to
"mmx+mmxext+sse+sse2+sse3" (the relevant function is only overwritten
when using SSSE3).
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Change the reference to exactly match the C reference in swscale,
instead of exactly matching the x86 SIMD implementations (which
differs slightly). Test with and without SWS_ACCURATE_RND - if this
flag isn't set, the output must match the C reference exactly,
otherwise it is allowed to be off by 2.
Mark a couple x86 functions as unavailable when SWS_ACCURATE_RND
is set - apparently this discrepancy hasn't been noticed in other
exact tests before.
Add a test for yuv2plane1.
Signed-off-by: Jonathan Swinney <jswinney@amazon.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Moreover, some of the removed code was buggy/not bitexact
and lead to failures involving the f32le and f32be versions of
gray, gbrp and gbrap on x86-32 when SSE2 was not disabled.
See e.g.
https://fate.ffmpeg.org/report.cgi?time=20220609221253&slot=x86_32-debian-kfreebsd-gcc-4.4-cpuflags-mmx
Notice that yuv2yuvX_mmx is not removed, because it is used
by SSE3 and AVX2 as fallback in case of unaligned data and
also for tail processing. I don't know why yuv2yuvX_mmxext
isn't being used for this; an earlier version [1] of
554c2bc708 used it, but
the version that was eventually applied does not.
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-November/272124.html
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Y, U, V data is loaded at the end of the current iteration for the next
iteration.
It results in memory access past the frame data on the last iteration
(that data is never used after the loading).
So load data at the start of the iteration, so that only useful data is
loaded.
Signed-off-by: Vardan Margaryan <v.t.margaryan@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Inside a function an unnecessary ';' is just a null statement;
yet outside of it it is actually illegal (but compilers happen
to accept it without warning except when using -pedantic).
So modify the macros to always expect the user to add a ';'.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>