Microsoft VideoProcessor requires texture with D3DUSAGE_RENDERTARGET flag as output.
There is no way to allocate array of textures with D3D11_BIND_RENDER_TARGET flag
and .ArraySize > 2 by ID3D11Device_CreateTexture2D due to the Microsoft limitation.
Adding AVD3D11FrameDescriptors array to store array of single textures
instead of texture with multiple slices resolves this.
Signed-off-by: Artem Galin <artem.galin@intel.com>
UPD: Rebase of last patch set over current master and use DX9 as default device type.
Makes selection of dxva2/DX9 device type by default as before with explicit d3d11va/DX11 usage to cover more HW configurations.
Added warning message to expect changing default device type in the future.
Fixes TGL / AV1 decode as requires DX11 with explicit DX11 type
selection.
Add headless/multi adapter support and fixes:
https://trac.ffmpeg.org/ticket/7511https://trac.ffmpeg.org/ticket/6827http://ffmpeg.org/pipermail/ffmpeg-trac/2017-November/041901.htmlhttps://trac.ffmpeg.org/ticket/7933338fbcd5bbhttps://github.com/jellyfin/jellyfin/issues/2626#issuecomment-602153952
Any other fixes are welcome including OpenCL interop patch since I don't have proper setup to validate this use case
Decoding, encoding, transcoding have been validated.
child_device_type option is responsible for d3d11va/dxva2 device selection
Usage examples:
DirectX 11:
-init_hw_device qsv:hw,child_device_type=d3d11va
-init_hw_device qsv:hw,child_device_type=d3d11va,child_device=0
OR
-init_hw_device d3d11va=dx -init_hw_device qsv@dx
DirectX 9 is still supported but requires explicit selection:
-init_hw_device qsv:hw,child_device_type=dxva2
OR
-init_hw_device dxva2=dx -init_hw_device qsv@dx
Signed-off-by: Artem Galin <artem.galin@intel.com>
This enables usage of non-powered/headless GPU, better HDR support.
Pool of resources is allocated as one texture with array of slices.
Signed-off-by: Artem Galin <artem.galin@intel.com>
Adding DX11 relevant device type checks and adjusting callbacks with
proper MediaSDK pair type support.
Extending structure for proper MediaSDK pair type support.
Signed-off-by: Artem Galin <artem.galin@intel.com>
Fixes: Infinite loop
Fixes: 36666/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_JPEG2000_fuzzer-5912760671141888
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: 1683879955 - -466265224 cannot be represented in type 'int'
Fixes: 37419/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_APE_fuzzer-6074294407921664
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: Timeout
Fixes: 37035/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_XPM_fuzzer-5142718576721920
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: left shift of 255 by 24 places cannot be represented in type 'int'
Fixes: 37249/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ARGO_fuzzer-5754862984888320
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It is supposed to be used with different bit depth and/or sample rates
per each substream, but such currently not implemented feature is not
important and current state causes problems when implementing variable
restart interval to fix decoding with sample rates not multiple of 40.
This reverts commit 628a73f8f3.
At the time of said commit there was talk of removing the audio bitrate
"ab" option to bring FFmpeg in line with what Libav has done in 2012 in
commit 041cd5a0c5. By having different
option flags for the "ab" and the ordinay bitrate "b" option is is
possible to have different default bitrates for audio and video. In
order to maintain this behaviour and not break user scripts the commit
to be reverted added code to ffmpeg.c that set the bitrate value to the
audio default for audio codecs, but only if AVCodec.defaults didn't
exist (as in this case the default would be codec-default and not
affected by the "ab" removal).
This had the downside of being an API violation, because
AVCodec.defaults is not a public field. Given that the "ab" option
and its audio-specific default value have never been removed,
said API violation can be simply fixed by reverting said commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>