* commit '1dfc3cf89d0eb026af28be46294b85d79499ffb5':
x86: hpeldsp: Split off VP3-specific bits into a separate file
Merged-by: James Almer <jamrial@gmail.com>
* commit '0e0538aefc75958ded49f5d075c99a81cf6b2bbb':
avprobe: Zero the allocated avio buffer memory
This commit is a noop, no such thing exists in ffprobe.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'e344e65109f1a75ca82aff4cecec44e79197753c':
h264dec: do not call finish_setup() if we have not started a frame
This commit is a noop, see bdbbb8f11e
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1f7b4f9abc6bae94e576e710b8d10117ca3c8238':
h264dec: make sure not to call finish_setup() more than once per frame
This commit is a noop, see bdbbb8f11e
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'da917fcf5183ed249ad1285b8edd330f421376c4':
avconv_dxva2: add a profile check for hevc
This commit is a noop, see a655bc8344
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1ecb63cd1c1a4ddc5efed4abbc3158b969d8c5e4':
hevc: set profile based on the profile compatibility flags if needed
This commit is a noop, see f85cc3bf12
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'fca3c3b61952aacc45e9ca54d86a762946c21942':
hevc: Add AVX2 DC IDCT
Mostly noop as we already have that code.
In the ASM, code is merged with the exception of SECTION which is kept
uppercase for consistency with the rest of the codebase.
Still in the ASM, the prototype comment is fixed to honor the '_' added
from the original commit.
idct_dc_proto() is dropped as it's not used anymore here.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'cc16da75c2f99d92f7a6461100f041352deb6d88':
hevc: Add coefficient limiting to speed up IDCT
Noop again as we have these changes already, only random spacing
changes.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '4f247de3b797cdc9d243d26534412f81c306e5b5':
hevcdsp_template: Templatize IDCT
This commit is a noop as we already have that code from a previous
commits (see 92cccb7bcd).
Spacing is adjusted to reduce the diff.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1bd890ad173d79e7906c5e1d06bf0a06cca4519d':
hevc: Separate adding residual to prediction from IDCT
This commit should be a noop but isn't because of the following renames:
- transform_add → add_residual
- transform_skip → dequant
- idct_4x4_luma → transform_4x4_luma
Merged-by: Clément Bœsch <cboesch@gopro.com>
Allows the user to reserve space for the ODML master index. A sufficient
sized master index in the AVI header avoids storing follow-up master
indexes within the 'movi' data later. If the option is omitted or zero
the index size is estimated from output duration and bitrate.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
I wonder how unknown layouts ever worked without this?
Reviewed-by: Nicolas George <george@nsup.org>
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
Codec 4 (frame size 98) uses joint stereo per spec and examples.
Also removed an incorrect "align" var which wasn't used anyway (it was overwrittern).
Probably all/only .AT3 of frame size 98 are JS, too.
Signed-off-by: bnnm <bananaman255@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Instead of just updating statistics and leaving the work to the
call site, have it actually do the work.
Also: skip the samples by updating the frame data pointers
instead of moving the samples. More efficient and avoid writing
into shared frames.
Found-By: Muhammad Faiz <mfcc64@gmail.com>
Name and purpose are more appropriate there since the code isn't
an ideal example.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This allows testing EC and non EC. Avoids spending most time in EC on
high res samples and reduces the likelyhood of hitting timeouts
Fixes: Timeout in 467/fuzz-2-ffmpeg_VIDEO_AV_CODEC_ID_H263_fuzzer
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When detecting a swapped AC3 marker the data of the frame is swapped. However, in subsequent frames the data swapped is taken from the first frame rather than the current frame.
Signed-off-by: Marijn Meijles <marijn@bitpit.net>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>